-
-
Notifications
You must be signed in to change notification settings - Fork 0
/
convertTransform.js
296 lines (272 loc) · 7.98 KB
/
convertTransform.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
import {
js2transform,
matrixToTransform,
roundTransform,
transform2js,
transformsMultiply,
} from './_transforms.js';
/**
* @typedef {import('../lib/types.js').XastChild} XastChild
* @typedef {import('../lib/types.js').XastElement} XastElement
* @typedef {import('../lib/types.js').XastParent} XastParent
*/
export const name = 'convertTransform';
export const description =
'collapses multiple transformations and optimizes it';
/**
* Convert matrices to the short aliases,
* convert long translate, scale or rotate transform notations to the shorts ones,
* convert transforms to the matrices and multiply them all into one,
* remove useless transforms.
*
* @see https://www.w3.org/TR/SVG11/coords.html#TransformMatrixDefined
*
* @author Kir Belevich
*
* @type {import('./plugins-types.js').Plugin<'convertTransform'>}
*/
export const fn = (_root, params) => {
const {
convertToShorts = true,
// degPrecision = 3, // transformPrecision (or matrix precision) - 2 by default
degPrecision,
floatPrecision = 3,
transformPrecision = 5,
matrixToTransform = true,
shortTranslate = true,
shortScale = true,
shortRotate = true,
removeUseless = true,
collapseIntoOne = true,
leadingZero = true,
negativeExtraSpace = false,
} = params;
const newParams = {
convertToShorts,
degPrecision,
floatPrecision,
transformPrecision,
matrixToTransform,
shortTranslate,
shortScale,
shortRotate,
removeUseless,
collapseIntoOne,
leadingZero,
negativeExtraSpace,
};
return {
element: {
enter: (node) => {
if (node.attributes.transform != null) {
convertTransform(node, 'transform', newParams);
}
if (node.attributes.gradientTransform != null) {
convertTransform(node, 'gradientTransform', newParams);
}
if (node.attributes.patternTransform != null) {
convertTransform(node, 'patternTransform', newParams);
}
},
},
};
};
/**
* @typedef {{
* convertToShorts: boolean,
* degPrecision?: number,
* floatPrecision: number,
* transformPrecision: number,
* matrixToTransform: boolean,
* shortTranslate: boolean,
* shortScale: boolean,
* shortRotate: boolean,
* removeUseless: boolean,
* collapseIntoOne: boolean,
* leadingZero: boolean,
* negativeExtraSpace: boolean,
* }} TransformParams
*/
/**
* @typedef {{ name: string, data: number[] }} TransformItem
*/
/**
* @param {XastElement} item
* @param {string} attrName
* @param {TransformParams} params
*/
const convertTransform = (item, attrName, params) => {
let data = transform2js(item.attributes[attrName]);
params = definePrecision(data, params);
if (params.collapseIntoOne && data.length > 1) {
data = [transformsMultiply(data)];
}
if (params.convertToShorts) {
data = convertToShorts(data, params);
} else {
data.forEach((item) => roundTransform(item, params));
}
if (params.removeUseless) {
data = removeUseless(data);
}
if (data.length) {
item.attributes[attrName] = js2transform(data, params);
} else {
delete item.attributes[attrName];
}
};
/**
* Defines precision to work with certain parts.
* transformPrecision - for scale and four first matrix parameters (needs a better precision due to multiplying),
* floatPrecision - for translate including two last matrix and rotate parameters,
* degPrecision - for rotate and skew. By default it's equal to (roughly)
* transformPrecision - 2 or floatPrecision whichever is lower. Can be set in params.
*
* @type {(data: TransformItem[], params: TransformParams) => TransformParams}
*
* clone params so it don't affect other elements transformations.
*/
const definePrecision = (data, { ...newParams }) => {
const matrixData = [];
for (const item of data) {
if (item.name == 'matrix') {
matrixData.push(...item.data.slice(0, 4));
}
}
let numberOfDigits = newParams.transformPrecision;
// Limit transform precision with matrix one. Calculating with larger precision doesn't add any value.
if (matrixData.length) {
newParams.transformPrecision = Math.min(
newParams.transformPrecision,
Math.max.apply(Math, matrixData.map(floatDigits)) ||
newParams.transformPrecision,
);
numberOfDigits = Math.max.apply(
Math,
matrixData.map(
(n) => n.toString().replace(/\D+/g, '').length, // Number of digits in a number. 123.45 → 5
),
);
}
// No sense in angle precision more then number of significant digits in matrix.
if (newParams.degPrecision == null) {
newParams.degPrecision = Math.max(
0,
Math.min(newParams.floatPrecision, numberOfDigits - 2),
);
}
return newParams;
};
/**
* Returns number of digits after the point. 0.125 → 3
*
* @type {(n: number) => number}
*/
const floatDigits = (n) => {
const str = n.toString();
return str.slice(str.indexOf('.')).length - 1;
};
/**
* Convert transforms to the shorthand alternatives.
*
* @param {TransformItem[]} transforms
* @param {TransformParams} params
* @returns {TransformItem[]}
*/
const convertToShorts = (transforms, params) => {
for (var i = 0; i < transforms.length; i++) {
let transform = transforms[i];
// convert matrix to the short aliases
if (params.matrixToTransform && transform.name === 'matrix') {
var decomposed = matrixToTransform(transform, params);
if (
js2transform(decomposed, params).length <=
js2transform([transform], params).length
) {
transforms.splice(i, 1, ...decomposed);
}
transform = transforms[i];
}
// fixed-point numbers
// 12.754997 → 12.755
roundTransform(transform, params);
// convert long translate transform notation to the shorts one
// translate(10 0) → translate(10)
if (
params.shortTranslate &&
transform.name === 'translate' &&
transform.data.length === 2 &&
!transform.data[1]
) {
transform.data.pop();
}
// convert long scale transform notation to the shorts one
// scale(2 2) → scale(2)
if (
params.shortScale &&
transform.name === 'scale' &&
transform.data.length === 2 &&
transform.data[0] === transform.data[1]
) {
transform.data.pop();
}
// convert long rotate transform notation to the short one
// translate(cx cy) rotate(a) translate(-cx -cy) → rotate(a cx cy)
if (
params.shortRotate &&
transforms[i - 2]?.name === 'translate' &&
transforms[i - 1].name === 'rotate' &&
transforms[i].name === 'translate' &&
transforms[i - 2].data[0] === -transforms[i].data[0] &&
transforms[i - 2].data[1] === -transforms[i].data[1]
) {
transforms.splice(i - 2, 3, {
name: 'rotate',
data: [
transforms[i - 1].data[0],
transforms[i - 2].data[0],
transforms[i - 2].data[1],
],
});
// splice compensation
i -= 2;
}
}
return transforms;
};
/**
* Remove useless transforms.
*
* @type {(transforms: TransformItem[]) => TransformItem[]}
*/
const removeUseless = (transforms) => {
return transforms.filter((transform) => {
// translate(0), rotate(0[, cx, cy]), skewX(0), skewY(0)
if (
(['translate', 'rotate', 'skewX', 'skewY'].indexOf(transform.name) > -1 &&
(transform.data.length == 1 || transform.name == 'rotate') &&
!transform.data[0]) ||
// translate(0, 0)
(transform.name == 'translate' &&
!transform.data[0] &&
!transform.data[1]) ||
// scale(1)
(transform.name == 'scale' &&
transform.data[0] == 1 &&
(transform.data.length < 2 || transform.data[1] == 1)) ||
// matrix(1 0 0 1 0 0)
(transform.name == 'matrix' &&
transform.data[0] == 1 &&
transform.data[3] == 1 &&
!(
transform.data[1] ||
transform.data[2] ||
transform.data[4] ||
transform.data[5]
))
) {
return false;
}
return true;
});
};