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item_constants.asm
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const_value = 1
const MASTER_BALL ; $01
const ULTRA_BALL ; $02
const GREAT_BALL ; $03
const POKE_BALL ; $04
const TOWN_MAP ; $05
const BICYCLE ; $06
const SURFBOARD ; $07 buggy?
const SAFARI_BALL ; $08
const POKEDEX ; $09
const MOON_STONE ; $0A 10
const ANTIDOTE ; $0B Pecha Berry
const BURN_HEAL ; $0C
const ICE_HEAL ; $0D Renamed to a berry
const AWAKENING ; $0E Renamed Chesto Berry
const PARLYZ_HEAL ; $0F 15 Cheri Berry
const FULL_RESTORE ; $10 16
const MAX_POTION ; $11 17 Leftovers, can still heal with it, but also hold it.
const HYPER_POTION ; $12 18
const SUPER_POTION ; $13 19 Renamed Moomoo Milk, same effect as before though.
const POTION ; $14 20
const BOULDERBADGE ; $15 21
const CASCADEBADGE ; $16 22
SAFARI_BAIT EQU $15 ; overload
SAFARI_ROCK EQU $16 ; overload
const THUNDERBADGE ; $17
const RAINBOWBADGE ; $18
const SOULBADGE ; $19
const MARSHBADGE ; $1A
const VOLCANOBADGE ; $1B
const EARTHBADGE ; $1C
const ESCAPE_ROPE ; $1D
const REPEL ; $1E 29
const OLD_AMBER ; $1F 30
const FIRE_STONE ; $20 31
const THUNDER_STONE ; $21 32
const WATER_STONE ; $22 33
const HP_UP ; $23 34
const PROTEIN ; $24 35
const IRON ; $25 36
const CARBOS ; $26 37
const CALCIUM ; $27 38
const RARE_CANDY ; $28 39
const DOME_FOSSIL ; $29 40
const HELIX_FOSSIL ; $2A 42
const SECRET_KEY ; $2B 43
const SNAG_BALL ; $2C "?????" 44
const BIKE_VOUCHER ; $2D 45
const X_ACCURACY ; $2E 46
const LEAF_STONE ; $2F 47
const CARD_KEY ; $30 48
const NUGGET ; $31 49
const PP_UP_2 ; $32 50
const POKE_DOLL ; $33 51
const FULL_HEAL ; $34 52 Lum Berry
const REVIVE ; $35 53
const MAX_REVIVE ; $36 54
const GUARD_SPEC ; $37 55
const SUPER_REPEL ; $38 56
const MAX_REPEL ; $39 57
const DIRE_HIT ; $3A 58
const COIN ; $3B 59
const FRESH_WATER ; $3C 60
const SODA_POP ; $3D 61
const LEMONADE ; $3E 62
const S_S_TICKET ; $3F 3
const GOLD_TEETH ; $40 4
const X_ATTACK ; $41 65
const X_DEFEND ; $42 66
const X_SPEED ; $43 7
const X_SPECIAL ; $44 68
const COIN_CASE ; $45 69
const OAKS_PARCEL ; $46 70
const ITEMFINDER ; $47 71
const SILPH_SCOPE ; $48 72
const POKE_FLUTE ; $49 73
const LIFT_KEY ; $4A 74
const EXP_ALL ; $4B 75
const OLD_ROD ; $4C 76
const GOOD_ROD ; $4D 77
const SUPER_ROD ; $4E 78
const PP_UP ; $4F 79
const ETHER ; $50 80
const MAX_ETHER ; $51 81
const ELIXER ; $52 82
const MAX_ELIXER ; $53 83
const FLOOR_B2F ; $54 84
const FLOOR_B1F ; $55 85
const FLOOR_1F ; $56 86
const FLOOR_2F ; $57 87
const FLOOR_3F ; $58 88
const FLOOR_4F ; $59 89
const FLOOR_5F ; $5A 90
const FLOOR_6F ; $5B 91
const FLOOR_7F ; $5C 92
const FLOOR_8F ; $5D 93
const FLOOR_9F ; $5E 94
const FLOOR_10F ; $5F 95
const FLOOR_11F ; $60 96
const FLOOR_B4F ; $61 97
const SUN_STONE ; $62 98
const FROST_STONE ; $63 99
const LOVE_STONE ; $64 100
const SHINY_STONE;this and below not currently in use 101
const KINGS_ROCK;102
const STEEL_COAT;103
const QUICK_CLAW;104
const EVOLITE;105
; const LUCKY_EGG
const SITRUS_BERRY;106
const ORAN_BERRY;107
const_value = $C4
const HM_01 ; $C4
const HM_02 ; $C5
const HM_03 ; $C6
const HM_04 ; $C7
const HM_05 ; $C8
const TM_01 ; $C9
const TM_02 ; $CA
const TM_03 ; $CB
const TM_04 ; $CC
const TM_05 ; $CD
const TM_06 ; $CE
const TM_07 ; $CF
const TM_08 ; $D0
const TM_09 ; $D1
const TM_10 ; $D2
const TM_11 ; $D3
const TM_12 ; $D4
const TM_13 ; $D5
const TM_14 ; $D6
const TM_15 ; $D7
const TM_16 ; $D8
const TM_17 ; $D9
const TM_18 ; $DA
const TM_19 ; $DB
const TM_20 ; $DC
const TM_21 ; $DD
const TM_22 ; $DE
const TM_23 ; $DF
const TM_24 ; $E0
const TM_25 ; $E1
const TM_26 ; $E2
const TM_27 ; $E3
const TM_28 ; $E4
const TM_29 ; $E5
const TM_30 ; $E6
const TM_31 ; $E7
const TM_32 ; $E8
const TM_33 ; $E9
const TM_34 ; $EA
const TM_35 ; $EB
const TM_36 ; $EC
const TM_37 ; $ED
const TM_38 ; $EE
const TM_39 ; $EF
const TM_40 ; $F0
const TM_41 ; $F1
const TM_42 ; $F2
const TM_43 ; $F3
const TM_44 ; $F4
const TM_45 ; $F5
const TM_46 ; $F6
const TM_47 ; $F7
const TM_48 ; $F8
const TM_49 ; $F9
const TM_50 ; $FA