-
-
Notifications
You must be signed in to change notification settings - Fork 95
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Items stay in players inventory after they leave. #450
Comments
Multiverse-Inventories plugin is not really supported by BedWars because of how the mv plugin handles inventory switching. I recommend you to create a mainlobby world which would share the inventory with the bedwars worlds. Then you should not allow players to use /bw join or use some other plugin to disable /bw join command in the worlds other than mainlobby. |
Ah. That's unfortunate. The way I have my server set up, I can't do that without breaking a few things. My bedwars lobby is in the same world as the bedwars game. Infact, I have multiple bedwars games in the same world. I used permissions to deny everything anything related in the lobby... I use skript for that stuff. |
You can have multiple arenas and mainlobbx in the same world, why not, my point was that the player should first be teleported to the lobby and from here join the bw game, not from random world which is in different inventory group. |
Oh ofc. I already have that. They have to be in the bedwars lobby first to even have access to the bw commands. |
I'm slowly migrating to bungee though. So this won't be much of an issue for me. Might for some other people. |
This has to do with Multiverse plugin and Bedwars plugin.
If a player leaves while in a game, they will keep the items for when they rejoin and go back into the world that the bedwars game was in.
This server is running Paper version git-Paper-304 (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT) (Git: 96fdafd)
BedWars version 0.2.27.1
The text was updated successfully, but these errors were encountered: