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Check comportement when switching canvas #46
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@Drilio @geourjoa A test manifest with different media types on canvases is here : https://files.tetras-libre.fr/dev/Heterogeneous-media-on-several-canvases.json |
Our major problems come from annotationDrawing, everything in this part of code is based on this logic : I'll create a branch and try some major changes to see if a change on how the logic is handle could lead to something better. |
Canvases = Actual displaying canvas |
Problem : Reproduce :
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I fixed it there :
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To reproduce use : https://files.tetras-libre.fr/dev/Heterogeneous-media-on-several-canvases.json
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Stuff must be improved in player references |
tested on MAE with heterogeneous Manifest, https://files.tetras-libre.fr/dev/Heterogeneous-media-on-several-canvases.json No issues and information message display correctly |
Our pannel check manifest type at the top logic but what if a manifest contain differents canvas ?
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