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日报投稿 - 2019-01-13 #5
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Rust之父Graydon Hoare在自己的博客中指出社群应限制成长速度Graydon Hoare对Rust的发展,表达了两个具体需要注意与改善建议的部分,一是必须要共享技术文件与成品特别是语言定义本身,再来则是要把注意力放回人身上,关注参与工作社群个人的压力,Graydon Hoare提到,这些必须要及早控制,以有计划的方式进行。另外,也要设定一些限制机制,针对诸如编译器编译程式码行数、Bootstrap总时数、每日AWS执行个体的成本花费、类别系统中推理规则数量等,找出有意义的指标,制定机制以限制发展速度。 原文发于12月26日,日报还没搬运 |
Space shooter game demo模擬了自定義的組合語言來將遊戲跑起來 |
Elasticsearch 的競爭者https://github.com/toshi-search/Toshi 樂見其成,不然現在Elasticsearch的因為java gc issue跟部署的複雜度真的讓人卻步。 |
Ammolite一個專注在PBR的library |
Rust的const类型、trait和实现#const 文章主要讨论了泛型的 |
dness: 一个动态DNS ClientTokio作者新库loom :Rust并发模型检查器Rust的多线程内存模型继承自C++11,所以该库就是基于CDSChecker: Checking Concurrent Data Structures Written with C/C++ Atomics.这篇论文来实现的。 简单的游戏开发指南 |
围绕 RFC#2544 的争议
rust-lang/rfcs#2544
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