Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Binary format decoding doesn't support ZSTD compression #12

Open
RaspyPiStyLiS opened this issue Apr 20, 2023 · 0 comments
Open

Binary format decoding doesn't support ZSTD compression #12

RaspyPiStyLiS opened this issue Apr 20, 2023 · 0 comments

Comments

@RaspyPiStyLiS
Copy link

Roblox has supported ZSTD compression on chunks for a while now by checking for the magic number (0xFD2FB528) on the start of compressed data.

I have made a patch on my end using github.com/klauspost/compress/zstd but due to my limited knowledge of Go I don't feel like it's adequate for a pull request.

But I have attached an example file using ZSTD compression for testing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants