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Shoot not hit #32

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Robert3141 opened this issue Mar 17, 2021 · 2 comments
Open

Shoot not hit #32

Robert3141 opened this issue Mar 17, 2021 · 2 comments
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@Robert3141
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if too fast flies through.
Calculate whether trajectory matches on initial fire rather then calculate after each render

@Robert3141 Robert3141 added the bug Something isn't working label Mar 17, 2021
@Robert3141
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Robert3141 commented Mar 20, 2021

I did the math
I did the math

@Robert3141
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image
this but with x and y and e needs to have minus radius^2

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