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Desert Ruins-Rocket.md

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[!definition] Build order Armoury -> 2 turbines -> Mine -> Upgrade center -> 3 weapons (then add 4th) -> Upgrade + doors -> 3rd turbine

Then more turbines -> mines -> workshop

Design

[!multi-column]

[!blank-container]

[!warning] Issue Lowest emp is buzzsawable at 1:40-2:30

Thus: it's better to have 2 rockets, 1 shotgun as a rush then (at 3-4 minutes) add the second shotgun.

![[Pasted image 20240121154132.png]]

[!warning] This costed me a plasma cut-collapse Don't delete the front boxes when making stability-esque 63 tall spots for the weapons. Especially when you sell off the front node