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final-project.pro
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final-project.pro
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#####################################################################
## Stanford CS 106 B/X Qt Creator project file ##
## (now compatible with Qt-based GUI system!) ##
#####################################################################
#
# This file specifies the information about your project to Qt Creator.
# You should not need to modify this file to complete your assignment.
#
#####################################################################
## If you need to add files or folders to your project, we suggest ##
## that you "re-initialize" your project by doing the following: ##
## ##
## 1- close Qt Creator. ##
## 2- delete your ".pro.user" file and "build_xxxxxxx" directory. ##
## 3- place the new files/folders into your project directory. ##
## 4- re-open and "Configure" your project again. ##
#####################################################################
#
# @author Marty Stepp
# (past authors/support by Reid Watson, Rasmus Rygaard, Jess Fisher, etc.)
# @version 2019/04/16
# - flags/linker fixes to get line numbers on some Macs (thanks to Julie Zelenski)
# - compilation fixes for autograder projects
# - addr2line 64-bit version added for win64 systems
# @version 2019/02/14
# - faster Windows compilation
# - support for nested directories in src/
# - fix Windows resource copying; directories are now preserved
# @version 2019/02/01
# - fixed compiler warning flags for greater granularity
# @version 2018/10/23
# - added Qt multimedia flag for sound and video playback
# @version 2018/10/20
# - flag for console scaling on high-DPI systems
# @version 2018/10/18
# - C++14 support added on some systems
# @version 2018/10/06
# - revised autograder folder structure
# @version 2018/10/04
# - variables for GUI vs console-based autograders
# @version 2018/09/29
# - simplify/improve resource-file-copying logic (with Windows fixes)
# @version 2018/09/25
# - flags to rename main function and other linker fixes
# @version 2018/09/23
# - fixed some compiler flags to fix build on Win/Mac
# @version 2018/09/20
# - fixed static linking for release builds
# @version 2018/09/18
# - added flags for precompilation of Qt MOC resources
# @version 2018/09/16
# - removed stack-size increase code on Windows that broke thread creation
# @version 2018/09/06
# - removed references to old Java back-end spl.jar
# @version 2018/07/01
# - enable Qt in configuration to support Qt-based GUI functionality
# - remove some compiler warnings (long-long, useless-cast) because they trigger in Qt
# @version 2018/02/28
# - flag to disable some BasicGraph Vertex/Edge members
# @version 2018/01/23
# - modify a couple of clang compiler flags for OSX
# @version 2017/11/15
# - turn on collection iterator version checking
# @version 2017/11/02
# - exclude Qt lib inclusion on Mac
# - fixed unknown compiler warning option on Mac
# @version 2017/10/24
# - added pthread library on Linux/Mac
# @version 2017/10/20
# - fixed autograder source/header inclusion wrt project filter
# - fixed autograder compiler warning flags
# @version 2017/10/18
# - re-enabled compiler warning flags that were mistakenly disabled (oops!)
# - fixed bug with omitting directories under res/ for other-files copying
# @version 2017/10/06
# - added some compiler warning flags
# - added $$files wrappings around source/header file inclusion
# - added cache() call to all OSes to get rid of Qmake warning
# @version 2017/10/05
# - bug fixes for PROJECT_FILTER option (used for multiple .pro in same folder)
# @version 2017/10/01
# - added check for being inside .zip archive (common mistake on Windows)
# - added check for intl chars in path (common issue for intl students)
# - added kludge to trick Qt Creator into allowing you to add files to your project (yay)
# - tweaked behavior for xcopy of files on Windows
# - improved quoting/escaping of paths and filenames for compatibility
# @version 2016/12/09
# - added SPL_THROW_ON_INVALID_ITERATOR flag (default disabled)
# @version 2016/12/01
# - slight tweaks to compiler flags to improve stack trace line generation
# @version 2016/11/07
# - better C++11 compiler flag compatibility (courtesy Kevin Miller)
# @version 2016/10/30
# - added FONTSIZE back in, but commented out by default
# @version 2016/10/19
# - added PROJECT_FILTER option to make it easier to have multiple .pro in same dir (e.g. ADTs HW)
# @version 2016/10/18
# - re-disabled Mac stack increase flag
# @version 2016/10/15
# - new stricter compiler warning flags (float equality comparison; null pointers; undefined macros; etc.)
# @version 2016/10/13
# - split StanfordCPPLib into subfolders: collections, graphics, io, private, system, util
# @version 2016/09/24
# - added private/*.cpp to sources
# - added verification of .pro version by default
# @version 2016/08/12
# - fixed Windows release build problems
# @version 2016/08/04
# - added flag for throwing errors on op >> parsing (default off)
# @version 2016/07/22
# - added support for src/autograder/ directory
# @version 2016/06/28
# - fixed bugs with 'copydata' on Windows systems
# @version 2016/06/24
# - removed FONTSIZE setting; left to default and app configuration
# - made output/ folder copy itself to subdir of build directory, if present
# - improved code flow, structure, and comments
# @version 2015/04/09
# - decreased Mac stack size to avoid sporatic crashes on Mac systems
# @version 2014/11/29
# - added pthread library on Mac/Linux for running each test in its own thread
# @version 2014/11/13
# - fixes related to generating stack traces
# - support for putting testing files in a src/test/ folder (used in development)
# @version 2014/11/05
# - improved/fixed flags for exception-handling
# @version 2014/10/31
# - standard autograder-compatible version; should work with all assignments and graders.
TEMPLATE = app
PROJECT_FILTER =
QT += core gui multimedia network
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
# The Windows version of make does not handle spaces well. As a result, we need to ensure that the target name
# does not have any spaces.
TARGET = $$replace(TARGET, " ", _)
###############################################################################
# BEGIN SECTION FOR SPECIFYING SOURCE/LIBRARY/RESOURCE FILES OF PROJECT #
###############################################################################
# checks to make sure we haven't accidentally opened the project
# from within a ZIP archive (common mistake on Windows)
win32 {
contains(PWD, .*\.zip.*) | contains(PWD, .*\.ZIP.*) {
message("")
message(*******************************************************************)
message(*** ERROR: You are trying to open this project from within a .ZIP archive:)
message(*** $$PWD)
message(*** You need to extract the files out of the ZIP file first.)
message(*** Open the ZIP in your file explorer and press the Extract button.)
message(*******************************************************************)
message("")
error(Exiting.)
}
}
# check for intl chars in path (common issue for intl students)
PWD_WITHOUT_BAD_CHARS = $$PWD
PWD_WITHOUT_BAD_CHARS ~= s|[^a-zA-Z0-9_ ().\/:;+-]+|???
BAD_CHARS = $$PWD
BAD_CHARS ~= s|[a-zA-Z0-9_ ().\/:;-]+|
!isEmpty(BAD_CHARS) {
message("")
message(*******************************************************************)
message(*** ERROR: Your project directory contains invalid characters:)
message(*** $$PWD)
message(***)
message(*** The characters that are invalid are: $$BAD_CHARS)
message(***)
message(*** You need to store your project in a directory without any punctuation)
message(*** marks such as commas, or international symbols such as)
message(*** Chinese or Korean symbols.)
message(*** If you keep seeing this error try creating a simple directory)
message(*** name such as "C:\Programs\Homework1.")
message(*******************************************************************)
message("")
error(Exiting.)
}
# checks to ensure that the Stanford C++ library is present in this project
!exists($$PWD/lib/StanfordCPPLib/private/version.h) {
message("")
message(*******************************************************************)
message(*** ERROR: Stanford C++ library not found!)
message(*** This project cannot run without the folder lib/StanfordCPPLib/.)
message(*** Place that folder into your project and try again.)
message(*******************************************************************)
message("")
error(Exiting.)
}
win64 {
!exists($$PWD/lib/addr2line64.exe) {
message("")
message(*******************************************************************)
message(*** ERROR: Stanford C++ library support file 'addr2line64.exe' not found!)
message(*** Our library needs this file present to produce stack traces.)
message(*** Place that file into your lib/ folder and try again.)
message(*******************************************************************)
message("")
warning(Exiting.)
}
}
win32 {
!exists($$PWD/lib/addr2line.exe) {
message("")
message(*******************************************************************)
message(*** ERROR: Stanford C++ library support file 'addr2line.exe' not found!)
message(*** Our library needs this file present to produce stack traces.)
message(*** Place that file into your lib/ folder and try again.)
message(*******************************************************************)
message("")
warning(Exiting.)
}
}
# precompiled header speeds up build times
!win32 {
PRECOMPILED_HEADER = $$files($$PWD/lib/StanfordCPPLib/private/precompiled.h)
}
# honeypot to trick Qt Creator so that adding files works from within IDE;
# Qt looks for first 'SOURCES *=' line and adds newly added .cpp/h files there.
# But then that causes the files to be added twice because of *.cpp/h rules below.
# To get around this, we follow the first 'SOURCES *=' line by a line that clears
# out SOURCES, so that the Qt Creator .pro modification is ineffectual.
DISTFILES *= "" \
res/proteins/test.gw
DISTFILES = ""
HEADERS *= "" \
src/graphtypes.h
HEADERS = ""
SOURCES *= "" \
src/graphtypes.cpp \
src/pagerank.cpp
SOURCES = ""
# include various source .cpp files and header .h files in the build process
# (student's source code can be put into project root, or src/ subfolder)
SOURCES *= $$files($$PWD/lib/StanfordCPPLib/*.cpp, true)
SOURCES *= $$files($$PWD/src/*.cpp, true)
exists($$PWD/$$PROJECT_FILTER*.cpp) {
SOURCES *= $$files($$PWD/$$PROJECT_FILTER*.cpp)
}
exists($$PWD/lib/StanfordCPPLib/*.h) {
HEADERS *= $$files($$PWD/lib/StanfordCPPLib/*.h)
}
HEADERS *= $$files($$PWD/lib/StanfordCPPLib/*.h, true)
HEADERS *= $$files($$PWD/src/*.h, true)
exists($$PWD/$$PROJECT_FILTER*.h) {
HEADERS *= $$files($$PWD/$$PROJECT_FILTER*.h)
}
# directories examined by Qt Creator when student writes an #include statement
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/collections/
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/graphics/
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/io/
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/system/
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/util/
exists($$PWD/lib/StanfordCPPLib/autograder/*) {
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/autograder/
}
INCLUDEPATH *= $$PWD/src/
INCLUDEPATH *= $$PWD/
exists($$PWD/src/autograder/$$PROJECT_FILTER/*.h) {
INCLUDEPATH *= $$PWD/src/autograder/$$PROJECT_FILTER/
}
exists($$PWD/src/test/*.h) {
INCLUDEPATH *= $$PWD/src/test/
}
# directories listed as "Other files" in left Project pane of Qt Creator
exists($$PWD/res/*) {
OTHER_FILES *= $$files($$PWD/res/*)
}
exists($$PWD/*.txt) {
OTHER_FILES *= $$files($$PWD/*.txt)
}
exists($$PWD/input/*) {
OTHER_FILES *= $$files($$PWD/input/*)
}
exists($$PWD/output/*) {
OTHER_FILES *= $$files($$PWD/output/*)
}
###############################################################################
# END SECTION FOR SPECIFYING SOURCE/LIBRARY/RESOURCE FILES OF PROJECT #
###############################################################################
###############################################################################
# BEGIN SECTION FOR SPECIFYING COMPILER/LINKER FLAGS AND LIBRARIES #
###############################################################################
# set up flags for the C++ compiler
# (In general, many warnings/errors are enabled to tighten compile-time checking.
# A few overly pedantic/confusing errors are turned off for simplicity.)
CONFIG += no_include_pwd # make sure we do not accidentally #include files placed in 'resources'
CONFIG += sdk_no_version_check # removes spurious warnings on Mac OS X
# CONFIG += warn_off
# gives us a bit more precision about which errors are printed
QMAKE_CFLAGS_WARN_ON -= -Wall
QMAKE_CFLAGS_WARN_ON -= -Wextra
QMAKE_CFLAGS_WARN_ON -= -W
QMAKE_CXXFLAGS_WARN_ON -= -Wall
QMAKE_CXXFLAGS_WARN_ON -= -Wextra
QMAKE_CXXFLAGS_WARN_ON -= -W
win32 {
# some Windows systems have old MinGW compilers, so be safe and use C++11
CONFIG += c++11
} else {
# Mac/Linux should support the latest C++ features
CONFIG += c++14
}
# uncomment this if you want to dump the preprocessor output into the .o files
# (useful when debugging advanced preprocessor hacking)
# QMAKE_CXXFLAGS += -E
QMAKE_CXXFLAGS += -Wall
#QMAKE_CXXFLAGS += -Wextra
QMAKE_CXXFLAGS += -Wunused-parameter
QMAKE_CXXFLAGS += -Wcast-align
#QMAKE_CXXFLAGS += -Wfloat-equal
QMAKE_CXXFLAGS += -Wformat=2
QMAKE_CXXFLAGS += -Wlogical-op
QMAKE_CXXFLAGS += -Wno-missing-field-initializers
QMAKE_CXXFLAGS += -Wno-old-style-cast
QMAKE_CXXFLAGS += -Wno-sign-compare
QMAKE_CXXFLAGS += -Wno-sign-conversion
QMAKE_CXXFLAGS += -Wno-write-strings
QMAKE_CXXFLAGS += -Wreturn-type
QMAKE_CXXFLAGS += -Werror=return-type
QMAKE_CXXFLAGS += -Werror=uninitialized
QMAKE_CXXFLAGS += -Wunreachable-code
exists($$PWD/lib/autograder/*.h) | exists($$PWD/lib/StanfordCPPLib/autograder/$$PROJECT_FILTER/*.h) | exists($$PWD/lib/autograder/$$PROJECT_FILTER/*.cpp) {
# omit some warnings/errors in autograder projects
# (largely because the Google Test framework violates them a ton of times)
QMAKE_CXXFLAGS += -Wno-reorder
QMAKE_CXXFLAGS += -Wno-unused-function
QMAKE_CXXFLAGS += -Wno-useless-cast
QMAKE_CXXFLAGS += -Wno-deprecated
} else {
#QMAKE_CXXFLAGS += -Wuseless-cast
#QMAKE_CXXFLAGS += -Wzero-as-null-pointer-constant # TODO: re-enable for student code?
#QMAKE_CXXFLAGS += -Werror=zero-as-null-pointer-constant
}
win32 {
# additional flags for Windows
LIBS += -lDbghelp
LIBS += -lbfd
LIBS += -limagehlp
cache()
} else {
# flags that don't work on Windows MinGW compiler
# QMAKE_CXXFLAGS += -Wno-keyword-macro
# QMAKE_CXXFLAGS += -Wno-reserved-id-macro
QMAKE_CXXFLAGS += -Wno-unused-const-variable
LIBS += -ldl
}
# additional flags for Mac OS X
macx {
# calling cache() reduces warnings on Mac OS X systems
cache()
QMAKE_MAC_SDK = macosx
}
# additional flags for Linux
unix:!macx {
cache()
}
# libraries for all OSes
LIBS += -lpthread
# additional flags for clang compiler (default on Mac)
COMPILERNAME = $$QMAKE_CXX
COMPILERNAME ~= s|.*/|
equals(COMPILERNAME, clang++) {
QMAKE_CXXFLAGS += -Wempty-init-stmt
QMAKE_CXXFLAGS += -Wignored-qualifiers
QMAKE_CXXFLAGS += -Winitializer-overrides
QMAKE_CXXFLAGS += -Wmissing-field-initializers
QMAKE_CXXFLAGS += -Wmissing-method-return-type
QMAKE_CXXFLAGS += -Wnull-pointer-arithmetic
QMAKE_CXXFLAGS += -Wsemicolon-before-method-body
QMAKE_CXXFLAGS += -Wno-format-nonliteral
QMAKE_CXXFLAGS += -Wno-inconsistent-missing-override
QMAKE_CXXFLAGS += -Wno-overloaded-virtual
QMAKE_CXXFLAGS += -Wno-unknown-warning-option
}
# set up configuration flags used internally by the Stanford C++ libraries
# These flags are all optional but can simplify project configuration.
# (setting x/y to 999999 centers the window)
# (see platform.cpp/h for descriptions of some of these flags)
# what version of the Stanford .pro is this? (kludgy integer YYYYMMDD format)
DEFINES += SPL_PROJECT_VERSION=20190201
# wrapper name for 'main' function (needed so student can write 'int main'
# but our library can grab the actual main function to initialize itself)
DEFINES += REPLACE_MAIN_FUNCTION=1
DEFINES += main=qMain
# x/y location and w/h of the graphical console window; set to -1 to center
DEFINES += SPL_CONSOLE_X=-1
DEFINES += SPL_CONSOLE_Y=-1
DEFINES += SPL_CONSOLE_WIDTH=800
DEFINES += SPL_CONSOLE_HEIGHT=500
# font size of the font in the graphical console window; can also be set via window menu
#DEFINES += SPL_CONSOLE_FONTSIZE=18
# echo graphical console onto the plain text console as well?
DEFINES += SPL_CONSOLE_ECHO
# quit the C++ program when the graphical console is closed?
DEFINES += SPL_CONSOLE_EXIT_ON_CLOSE
# crash if the .pro is older than the minimum specified in version.h? (SPL_PROJECT_VERSION)
DEFINES += SPL_VERIFY_PROJECT_VERSION
# allow clients to access the internal data inside the heap of PriorityQueue?
# (used for some practice exam exercises/demos)
DEFINES += PQUEUE_ALLOW_HEAP_ACCESS
# should toString / << of a PriorityQueue display the elements in sorted order,
# or in heap internal order? the former is more expected by client; the latter
# is faster and avoids a deep-copy
DEFINES += PQUEUE_PRINT_IN_HEAP_ORDER
# flag to throw exceptions when a collection iterator is used after it has
# been invalidated (e.g. if you remove from a Map while iterating over it)
DEFINES += SPL_THROW_ON_INVALID_ITERATOR
# flag to add members like 'cost', 'visited', etc. to BasicGraph Vertex/Edge
# (we are going to disable these to force more interesting implementations)
# DEFINES += SPL_BASICGRAPH_VERTEX_EDGE_RICH_MEMBERS
# should we throw an error() when operator >> fails on a collection?
# for years this was true, but the C++ standard says you should just silently
# set the fail bit on the stream and exit, so that has been made the default.
# DEFINES += SPL_ERROR_ON_STREAM_EXTRACT
# scale up the console window on high-DPI screens?
# DEFINES += SPL_SCALE_HIGH_DPI_SCREEN
# is the .cpp portion of the library merged into a single .cpp file
# to speed up compilation?
DEFINES += SPL_MERGED_LIBRARY_SINGLE_FILE
# should we attempt to precompile the Qt moc_*.cpp files for speed?
DEFINES += SPL_PRECOMPILE_QT_MOC_FILES
# build-specific options (debug vs release)
# make 'debug' target (default) use no optimization, generate debugger symbols,
# and catch/print to console any uncaught exceptions thrown by the program
CONFIG(debug, debug|release) {
QMAKE_CXXFLAGS += -g3
QMAKE_CXXFLAGS += -fno-inline
QMAKE_CXXFLAGS += -fno-omit-frame-pointer
unix:!macx {
equals(COMPILERNAME, g++) {
# on Linux g++, these flags help us gather line numbers for stack traces
QMAKE_CXXFLAGS += -rdynamic
QMAKE_CXXFLAGS += -export-dynamic
QMAKE_CXXFLAGS += -Wl,--export-dynamic
QMAKE_LFLAGS += -export-dynamic
QMAKE_LFLAGS += -rdynamic
}
}
unix:macx {
equals(COMPILERNAME, clang++) {
QMAKE_LFLAGS += -rdynamic
QMAKE_LFLAGS += -Wl,-no_pie
}
}
# print details about uncaught exceptions with red error text / stack trace
DEFINES += SPL_CONSOLE_PRINT_EXCEPTIONS
}
# make 'release' target be statically linked so it is a stand-alone executable
CONFIG(release, debug|release) {
QMAKE_CXXFLAGS += -O2
macx {
QMAKE_POST_LINK += 'macdeployqt $${OUT_PWD}/$${TARGET}.app'
#QMAKE_POST_LINK += 'macdeployqt $${OUT_PWD}/$${TARGET}.app && rm $${OUT_PWD}/*.o && rm $${OUT_PWD}/Makefile'
}
unix:!macx {
# commenting out -static because it doesn't link to Qt libraries properly
#QMAKE_LFLAGS += -static
QMAKE_LFLAGS += -static-libgcc
QMAKE_LFLAGS += -static-libstdc++
}
win32 {
TARGET_PATH = $${OUT_PWD}/release/$${TARGET}.exe
TARGET_PATH ~= s,/,\\,g
OUT_PATH = $${OUT_PWD}/
OUT_PATH ~= s,/,\\,g
REMOVE_DIRS += '"'$${OUT_PWD}/release'"'
REMOVE_DIRS += '"'$${OUT_PWD}/debug'"'
REMOVE_FILES += '"'$${OUT_PWD}/Makefile'"'
REMOVE_FILES += '"'$${OUT_PWD}/Makefile.Debug'"'
REMOVE_FILES += '"'$${OUT_PWD}/Makefile.Release'"'
REMOVE_FILES += '"'$${OUT_PWD}/object_script.$${TARGET}.Debug'"'
REMOVE_DIRS ~= s,/,\\,g
REMOVE_FILES ~= s,/,\\,g
#QMAKE_LFLAGS += -static
QMAKE_LFLAGS += -static-libgcc
QMAKE_LFLAGS += -static-libstdc++
QMAKE_POST_LINK += copy '"'$${TARGET_PATH}'"' '"'$${OUT_PATH}'"'
}
}
###############################################################################
# END SECTION FOR SPECIFYING COMPILER/LINKER FLAGS AND LIBRARIES #
###############################################################################
###############################################################################
# BEGIN SECTION FOR CS 106B/X AUTOGRADER PROGRAMS #
###############################################################################
# settings specific to CS 106 B/X auto-grading programs; do not modify
exists($$PWD/lib/autograder/*.h) | exists($$PWD/lib/StanfordCPPLib/autograder/*.h) | exists($$PWD/src/autograder/$$PROJECT_FILTER/*.cpp) {
# include the various autograder source code and libraries in the build process
exists($$PWD/lib/autograder/*.cpp) {
SOURCES *= $$files($$PWD/lib/autograder/*.cpp, true)
}
exists($$PWD/lib/StanfordCPPLib/autograder/*.cpp) {
SOURCES *= $$files($$PWD/lib/autograder/*.cpp, true)
}
exists($$PWD/lib/autograder/*.h) {
HEADERS *= $$files($$PWD/lib/autograder/*.h, true)
}
exists($$PWD/lib/autograder/*) {
INCLUDEPATH *= $$PWD/lib/autograder/
}
exists($$PWD/lib/StanfordCPPLib/autograder/*) {
INCLUDEPATH *= $$PWD/lib/StanfordCPPLib/autograder/
}
exists($$PWD/src/autograder/*.h) {
INCLUDEPATH *= $$PWD/src/autograder/
}
exists($$PWD/src/autograder/$$PROJECT_FILTER/*.h) {
INCLUDEPATH *= $$PWD/src/autograder/$$PROJECT_FILTER/
}
DEFINES += SPL_AUTOGRADER_MODE
# define the style of autograder you want to use (GUI vs console)
DEFINES += SPL_GRAPHICAL_AUTOGRADER
# DEFINES += SPL_CONSOLE_AUTOGRADER
# a check to ensure that required autograder resources are present in this project
!exists($$PWD/res/autograder/pass.gif) {
message("")
message(*******************************************************************)
message(*** ERROR: Stanford library cannot find image files pass.gif, fail.gif, etc.!)
message(*** This project cannot run without those images present.)
message(*** Place those files into your res/autograder/ folder and try again.)
message(*******************************************************************)
message("")
error(Exiting.)
}
# copy autograder resource files into build folder
#exists($$PWD/res/autograder/*) {
# COPY_RESOURCE_FILES_INPUT += $$PWD/res/autograder
# OTHER_FILES *= $$files(res/autograder)
#}
# copy source code into build folder so it can be analyzed by style checker
#exists($$PWD/src/$$PROJECT_FILTER*.cpp) {
# copyResources.input *= $$files($$PWD/src/$$PROJECT_FILTER*.cpp)
# copyToDestdir($$files($$PWD/src/$$PROJECT_FILTER*.cpp))
#}
#exists($$PWD/$$PROJECT_FILTER*.cpp) {
# copyResources.input *= $$files($$PWD/$$PROJECT_FILTER*.cpp)
# copyToDestdir($$files($$PWD/$$PROJECT_FILTER*.cpp))
#}
#exists($$PWD/src/$$PROJECT_FILTER*.h) {
# copyResources.input *= $$files($$PWD/src/$$PROJECT_FILTER*.h)
# copyToDestdir($$files($$PWD/src/$$PROJECT_FILTER*.h))
#}
#exists($$PWD/$$PROJECT_FILTER*.h) {
# copyResources.input *= $$files($$PWD/$$PROJECT_FILTER*.h)
# copyToDestdir($$files($$PWD/$$PROJECT_FILTER*.h))
#}
}
###############################################################################
# END SECTION FOR CS 106B/X AUTOGRADER PROGRAMS #
###############################################################################
###############################################################################
# BEGIN SECTION FOR DEFINING HELPER FUNCTIONS FOR RESOURCE COPYING #
###############################################################################
# copy res/* to root of build directory (input files, etc.)
# COPY_RESOURCE_FILES_INPUT = "" # defined above so that autograder files can be included
COPY_RESOURCE_FILES_INPUT = ""
# Windows and Mac/Linux differ in how the semantics of their shell copy function works. On Linux/Mac,
# the syntax is
#
# cp -rf src dstDir
#
# and the command replicates src at dst. If src is a file, it's copied into the destination folder.
# If src is a directory, the directory src is copied into the destination folder.
#
# On Windows, the syntax is
#
# xcopy /s /q /y /i src dstDir
#
# and the sematics are "if src is a file, copy it into dstDir; if src is a directory, copy its contents,
# but not the folder itself, into dstDir." This means that we fundamentally need to have two different
# copy operations set up, one to handle the case where we're on Linux/Mac and one for when we're on
# Windows. On Mac/Linux, we'll assemble a list of all the files in the relevant directories and ask to
# copy them over. On Windows, we need to assemble two conditional statements to execute, one of which
# handles directories and the other regular files. On Linux/Mac, we just need the single statement.
# List of all files to copy. The format here is baseDirectory/pattern.
win64 {
COPY_RESOURCE_FILES_INPUT += $$files($$PWD/lib/addr2line64.exe)
}
win32 {
COPY_RESOURCE_FILES_INPUT += $$files($$PWD/lib/addr2line.exe)
COPY_RESOURCE_FILES_INPUT += $$files($$PWD/lib/addr2line64.exe)
}
COPY_RESOURCE_FILES_INPUT += $$files($$PWD/*.txt)
COPY_RESOURCE_FILES_INPUT += $$files($$PWD/res/*)
COPY_RESOURCE_FILES_INPUT += $$files($$PWD/input/*)
COPY_RESOURCE_FILES_INPUT += $$files($$PWD/output/*)
# On Windows, we need to explicitly set up directory endpoints for each file that needs to be copied.
win32 {
for (file, COPY_RESOURCE_FILES_INPUT) {
base = $$basename(file)
# Test if it's a directory by seeing whether file/* exists. Yes, that's the best test I could find.
COPYDATA_COMMAND += (IF EXIST \"$$shell_path($$file)\"/* (
COPYDATA_COMMAND += (IF NOT EXIST \"$$shell_path($$base)\"/* MKDIR $$shell_path($$basename(file))) &&
COPYDATA_COMMAND += ($$QMAKE_COPY_DIR \"$$shell_path($$file)\" \"$$shell_path($$OUT_PWD/$$basename(file))\" > NUL)
COPYDATA_COMMAND += ) ELSE
COPYDATA_COMMAND += ($$QMAKE_COPY_DIR \"$$shell_path($$file)\" \"$$shell_path($$OUT_PWD)\") > NUL) &&
}
# Handle the trailing && operator
COPYDATA_COMMAND += rem
} else {
for (file, COPY_RESOURCE_FILES_INPUT) {
COPYDATA_COMMAND += $$QMAKE_COPY_DIR \"$$shell_path($$file)\" \"$$shell_path($$OUT_PWD)\" &&
}
# Handle the trailing && operator
COPYDATA_COMMAND += true
}
# Install the copy command at the top-level, but NOT as a dependency of the executable.
# This ensures we always copy things over, but that we don't rebuild the executable on each
# run of the program.
copydata.commands = $$COPYDATA_COMMAND
all.depends += copydata
QMAKE_EXTRA_TARGETS += all copydata
# Windows networking doesn't work correctly unless we explicitly copy over some networking
# .dll files into the debug/ or release/ directory (based on whatever it is that we're trying
# to build).
win32 {
WINDOWS_LIB_FILES = $$PWD/lib/libeay32.dll $$PWD/lib/ssleay32.dll
# See which files to copy.
for (file, WINDOWS_LIB_FILES) {
exists($$file) {
COPY_LIB_FILES_INPUT += $$file
}
}
# Assemble the command string.
CONFIG(debug, debug|release) {
for (file, COPY_LIB_FILES_INPUT) COPYLIB_COMMAND += $(COPY_DIR) \"$$shell_path($$file)\" \"$$shell_path($$OUT_PWD)\debug\" > NUL &&
}
CONFIG(release, debug|release) {
for (file, COPY_LIB_FILES_INPUT) COPYLIB_COMMAND += $(COPY_DIR) \"$$shell_path($$file)\" \"$$shell_path($$OUT_PWD)\release\" > NUL &&
}
COPYLIB_COMMAND += rem
# Install this as a top-level build dependency
copylib.commands = $$COPYLIB_COMMAND
all.depends += copylib
QMAKE_EXTRA_TARGETS += all copylib
}
###############################################################################
# END SECTION FOR DEFINING HELPER FUNCTIONS FOR RESOURCE COPYING #
###############################################################################
# END OF FILE (this should be line #715; if not, your .pro has been changed!)