Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Code for rune stat modifier in rune perk slot in some responses of match-v5 #947

Open
domisum opened this issue Jun 30, 2024 · 0 comments

Comments

@domisum
Copy link

domisum commented Jun 30, 2024

Bug Description
For some LoL matches, the match-v5 API returns codes for rune stat modifiers where the codes for regular runes should be.

Example match: https://americas.api.riotgames.com/lol/match/v5/matches/BR1_2939290530

In this match, the second player (Karthus) has the number 5008 in the entry for the last selected rune, but 5008 is the code for 'Adaptive force' (see here), which is not a rune, but a rune stat modifier, which is also listed as one of the player's selected rune stat modifiers.

image

Developer Impact

  • Frequency: Once every ~200 API calls.
  • Severity: When it happens, I can't analyze the match, reducing match variety. It also results in many error messages due to invalid data.

Preconditions
Unknown.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants