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The RenderToolbox team has tested RenderToolbox with OS X and a Linux. We have never tested RenderToolbox on Windows.
All of the RenderToolbox components are available on Windows, including Docker, so this should work. But there would be wrinkles to iron out. For example:
what's the best way to install OpenEXR and build a mex function that links to it?
same for Assimp
is RenderToolbox3 doing the right thing with file paths and permissions
is RenderToolbox3 doing the right thing with file environment variables
does the Windows version matter?
The text was updated successfully, but these errors were encountered:
I've been trying to install and run RTB4 on Windows the past few days. It seems to me that the biggest hurdle is compiling Assimp using Visual Studio, and then linking that library to the mex build in mexximp. I was able to successfully compile Assimp, but cannot seem to link correctly to make the mex build work....
In the meantime, my workaround is to generate scene files on linux/OSX and then run the actually docker command (modified slightly) on my more powerful Windows machine.
The RenderToolbox team has tested RenderToolbox with OS X and a Linux. We have never tested RenderToolbox on Windows.
All of the RenderToolbox components are available on Windows, including Docker, so this should work. But there would be wrinkles to iron out. For example:
The text was updated successfully, but these errors were encountered: