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is there hidden effect this has that i'm not seeing, or is this just a debug print that was left in? it spams a very large number of lines and doesn't really mean anything
The text was updated successfully, but these errors were encountered:
given that the other debug prints are all either commented out, or behind #ifdef OPENPGL_SHOW_PRINT_OUTS or OPENPGL_DEBUG_MODE (other than the ERROR: ones), i guess this one was just an accident
when rendering anything in blender (which uses openpgl), the stdout of blender gets cluttered with millions of 'scateredContribution'. this comes from
openpgl/openpgl/data/PathSegmentDataStorage.h
Line 298 in f4828a9
is there hidden effect this has that i'm not seeing, or is this just a debug print that was left in? it spams a very large number of lines and doesn't really mean anything
The text was updated successfully, but these errors were encountered: