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changelog-input.txt
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changelog-input.txt
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---------------------------------------------------------------------------------------------------
Version: 1.152.1
Date: Nov 15 2022
- Wall nukers now get even more common at high evolution factors
- Major code cleanup and associated bugfixes
- Fixed and reintroduced "no active mining" biter-calming condition
- Added productivity support to air filter, pollution processing, and charcoal recipes
- Well storage machines can no longer have their GUI accessed
---------------------------------------------------------------------------------------------------
Version: 1.150.1
Date: Nov 4 2022
- Added death animations and sound and corpses to worm eggs
- More attempts to fix AAI/SE compat with clean refineries
- Massively reduced on-load lag spike after changing mods or settings
- Removed all variants of polluted water in favor of a universal one
---------------------------------------------------------------------------------------------------
Version: 1.148.1
Date: Oct 31 2022
- Removed "initializing deaero" debug print
- Added recipe to convert venting machine to deaero tier 1
- Fixed invalid entity script error when fans are destroyed
- Added worm eggs, laid in soft resin when tunnel nukers die, which will hatch into full worms given time (less as evo rises), unless killed in time
- Reworked soft resin patch spawning behavior; now killing nukers reduces the chance of getting it (less as evo rises), from 100% for nukers left unchallenged
- Fixed invalid tile errors in water pollution
- Fixed insanely low pollution value for venting machine
- Fixed issues with weird modded refineries or recipes therein
- Added SE "kiln" compatibility to steam furnaces
---------------------------------------------------------------------------------------------------
Version: 1.144.1
Date: Oct 7 2022
- Reduced negative evo contribution from time on expensive recipes
- Polluted sludge water can now be mined, to clear water at the cost of giving solid sludge
- Added stone-to-steam furnace conversion recipe
- Added new technology effect icons
- Fixed missing locale for "wall nuker detected" alert
- Added error handling for invalid refinery prototypes
---------------------------------------------------------------------------------------------------
Version: 1.105.1
Date: Apr 28 2021
- Update to 1.1
---------------------------------------------------------------------------------------------------
Version: 1.18.24
Date: Nov 15 2020
- Added setting for clean refinery speed
- More mod compat fixes for clean refinery
- Clean refinery now better respects normal/expensive recipes
---------------------------------------------------------------------------------------------------
Version: 1.18.18
Date: Aug 10 2020
- Added tech to enable speed and efficiency module beacon effects on storage wells, as well as a base speed increase
---------------------------------------------------------------------------------------------------
Version: 1.18.15
Date: Jul 28 2020
- Increased pollution storage well speed 20%
- Fixed more mod compat issues with clean refinery
- Fixed missing locale for soft resin
- Deaeros now support the upgrade system
- Soft resin now disallows building and can be filled with landfill
- Soft resin placement now cannot delete entities
---------------------------------------------------------------------------------------------------
Version: 1.18.12
Date: Jul 5 2020
- Added handling for fluid flushing to prevent free waste disposal
- Marked "air filter" item as catalyst in clean refinery
- Removed stone from the "resource production" watcher due to its being made as byproducts in other recipes
- Added alert for wall nuker spawn
- Markedly increased emissions for several recipes, including concrete, steel, basic oil, and coal liquefaction
---------------------------------------------------------------------------------------------------
Version: 1.18.10
Date: Jun 29 2020
- Reduced early-game pollution slightly
- Increased tree pollution absorption
- Added EE compat for "Attack greenlighting"
- Added conversion recipes to convert to and from steam furnaces and their base counterparts
- Fixed crash with resource extraction detection
- Tweaked spawner-kill biter calming reset penalty
- Made mining pollution blocks emit 2.5x as much pollution as before
---------------------------------------------------------------------------------------------------
Version: 1.18.6
Date: Jun 15 2020
- Increased resolution of deaero curve
- Added mechanic where ceasing all resource extraction for a time will dramatically increase effect of the existing biter calming mechanic
- Added pollution scale values for the presence of many decorative-affecting or environmentally-focused mods (eg decorative removers or TreePlant)
- Added 1.5MJ fuel value to petroleum gas to allow it to work in the gas boiler without KSPower (which added this value)
- Fans no longer can accidentally make steam
- Fixed some issues with spawner "enemy burst" mechanic
- Made killing spawners completely reset the biter calming value to zero
- Made decoratives remove trace pollution amounts
- Fixed spilled liquid being destroyable
---------------------------------------------------------------------------------------------------
Version: 1.18.5
Date: Jun 11 2020
- Restored increases to tree pollution absorption broken in 0.17
- Reduced 0.15-era nerf to small biter attack power
- Moved steam furnace back to advanced material processing, removing its EE compat
- Refined pollution values again
- Added Dew Point Aggregator to pollution exclusion list
- Steam furnaces are now actually furnaces, not assembling machines, and as such no longer need recipe setting or active scripting
- Gas boiler similarly cleaned and no longer needs active scripting, also fixes many lingering issues
- Added settings to modify pollution processing waste consumption and product yields
- Added missing bounds on many settings' values
---------------------------------------------------------------------------------------------------
Version: 1.18.3
Date: Jun 7 2020
- Rebalanced pollution values, especially tile absorption and some entities' base emissions
- Now increases enemy_attack_pollution_consumption_modifier map setting
- Massively increased oil refinery pollution
- Added "max attack size multiplier" setting
- Increased fan effectivity 20%
- Increased pollution cost for small biters
---------------------------------------------------------------------------------------------------
Version: 1.18.2
Date: Jun 7 2020
- Added EarlyExtensions compat
---------------------------------------------------------------------------------------------------
Version: 1.18.1
Date: May 29 2020
- Update to 0.18
- Redesigned clogged offshore pump handling
- Restored rubber floor step sounds to old belt sounds
- Increased deaero cleaning power, especially at higher tiers
- Updated GUI handling
- Added new polluted water graphics (again)
- Fixed some issues with polluted water
---------------------------------------------------------------------------------------------------
Version: 1.17.35
Date: Dec 29 2019
- Added some sanity checks to gas boilers
- Massively rebalanced pollution levels again
- Fixed crash with Schall "machine scaling" refineries
- Added Dragon Industries fluids to the spill table
- Added emissions penalties for bob fluid venting
- Added chemplant colors for pollution processing recipes
---------------------------------------------------------------------------------------------------
Version: 1.17.24
Date: Sep 30 2019
- Fixed crashes with clean refinery and some mods' recipes
- Pollution effects are no longer restricted to the default surface
- Fixed crash with wall nuker light
---------------------------------------------------------------------------------------------------
Version: 1.17.15
Date: Jul 1 2019
- Massively reduced pollution values to better match 0.17 changes
- Added handling for campaign-only techs to prevent them being used for recipes
---------------------------------------------------------------------------------------------------
Version: 1.17.12
Date: Jun 17 2019
- Moved entity tracking to Dragon Industries
---------------------------------------------------------------------------------------------------
Version: 1.17.6
Date: Jun 6 2019
- Update to 0.17
- Added acid rain
- Moved shared code to Dragon Industries
- Added glow to wall nukers
---------------------------------------------------------------------------------------------------
Version: 1.0.180
Date: Nov 28 2018
- Deaerosolizer efficiency and speed is now tied to pollution levels around them
- Improved and expanded Angel's Mods handling
- Fixed crash when spilling some modded fluid types
---------------------------------------------------------------------------------------------------
Version: 1.0.172
Date: Oct 20 2018
- Fixed crash on load with some users due to refinery recipe changes
- Halved filtered refinery item use
---------------------------------------------------------------------------------------------------
Version: 1.0.164
Date: Oct 15 2018
- Fixed spawner destruction creating biters on water
- Rubber flooring now placeable near water
---------------------------------------------------------------------------------------------------
Version: 1.0.160
Date: Oct 10 2018
- Added option for steam furnace speed ratios
- Filtered refineries now have variants for all Bob refineries
- Fixed some locale
---------------------------------------------------------------------------------------------------
Version: 1.0.148
Date: Sep 18 2018
- Pollution processing now consumes somewhat more sludge
- Improved tick performance
- NVDay now increases the power of the KSPower diesel generator to be competitive with the gas boiler
- Gas boiler now uses a bit less fuel per cycle
---------------------------------------------------------------------------------------------------
Version: 1.0.144
Date: Sep 10 2018
- Several machines no longer support attempting to change 'recipes' they only had one of
- Tweaked pollution-with-chloride processing recipe
- Changed and harmonized Deaerosolizer recipes
- Borehole driller is now more effective the longer it is left to work
---------------------------------------------------------------------------------------------------
Version: 1.0.138
Date: Sep 7 2018
- Fixed steam furnaces not working
- Fixed some missing locale
- Fixed crash with some mods that add non-absorbing trees
---------------------------------------------------------------------------------------------------
Version: 1.0.135
Date: Sep 5 2018
- Fixed Bob steam furnace icons
- Changed pollution processing recipes slightly
- Evolution factor time contribution increased for ribbon worlds
- Evolution factor time reduction increases over time if the aliens are allowed to calm down
- Fixed crash with mods adding oil-refinery recipes that have only one output
---------------------------------------------------------------------------------------------------
Version: 1.0.132
Date: Sep 2 2018
- Increased time-based reduction of evolution factor
- Fixed modded oil refineries not having pollution increase
- Added exceptions for Algae Farms to pollution increase
- Changed filtered oil processing recipe slightly - NaOH is now the 2x additive
- Slowed gas boiler fuel consumption
- Steam furnaces no longer autocopy recipes during blueprinting (and thus no longer overwrite themselves)
- Fixed spilled-fluid tooltips sometimes lingering
- Removed pollution cloud sound due to unavoidable stacking
- Redesigned pollution-to-sulfur processing recipes for BobMods environments
---------------------------------------------------------------------------------------------------
Version: 1.0.128
Date: Aug 24 2018
- Rebalanced pollution a bit
- Hid venting recipe (technical)
- Added 1x lower bound to pollution increase factor option
- New mod icon
---------------------------------------------------------------------------------------------------
Version: 1.0.120
Date: Aug 20 2018
- Added steam-powered versions of Bob Chemical and Metal-Mix furnaces
- Doubled spilled steam evaporation rate
- Fixed Bob furnaces not having the proper pollution increase amount
---------------------------------------------------------------------------------------------------
Version: 1.0.115
Date: Aug 15 2018
- Charcoal is no longer made from coal
- Polluted water pump now has a distinct name
- Prevented offshore pump placement on polluted water
---------------------------------------------------------------------------------------------------
Version: 1.0.112
Date: Aug 13 2018
- Fixed handling of modded recipes and their interactions with steam furnace and clean refinery
- Fixed crash in water pollution script
---------------------------------------------------------------------------------------------------
Version: 1.0.105
Date: Aug 6 2018
- Fixed dead greenhouse sprites
---------------------------------------------------------------------------------------------------
Version: 1.0.101
Date: Aug 2 2018
- Added filtered refinery
- Added formaldehyde spill effects
- New tech icon for pollution processing
- Wall nuker now reacts to artillery turrets
- Fixed crashes with mods adding nonpolluting entities
---------------------------------------------------------------------------------------------------
Version: 1.0.98
Date: Jul 30 2018
- Added (optional) wall nukers if severe pollution reaches nests
- Removed GUI for deaeros and venting machines, making them begin functioning automatically
- Added option for polluted water pollution release amount
- Spilled waste now evaporates very slowly, but is very dangerous and polluting
- Added new polluted water graphics
- Improved water pollution performance
---------------------------------------------------------------------------------------------------
Version: 1.0.80
Date: Apr 20 2018
- Fixed some issues in MP
- Made high tier deaeros use refined concrete instead of basic
- Fixed crash with clogged offshore pump
---------------------------------------------------------------------------------------------------
Version: 1.0.74
Date: Feb 3 2018
- Added spilled fluids when breaking filled entities, which may emit pollution or cause damage as they evaporate
- Added compatibility with Fracking mod
---------------------------------------------------------------------------------------------------
Version: 1.0.64
Date: Jan 4 2018
- Fixed crash when disabling steam furnace causing its recipes to fail
- Improved mod compat
- More 0.18 fixes
- Increased greenhouse wood production 10x, and gated behind bob greenhouse tech if present
---------------------------------------------------------------------------------------------------
Version: 1.0.60
Date: Dec 23 2017
- Update to 0.16
---------------------------------------------------------------------------------------------------
Version: 1.0.46
Date: Sep 5 2017
- Disabled steam smelting recipes from being used as intermediates
- Fixed crashes with zero-speed dead greenhouses
- Fixed detection of biofarms
- Fans now have sound
- Removed debug prints
- NVDay now disables peaceful mode
---------------------------------------------------------------------------------------------------
Version: 1.0.5
Game: 0.15
Date: Aug 18 2017
- Made DirtyMining ore washing emissions much higher
- Added pollution fan
- Changed pollution signal from item to virtual
- Added more mod entity exclusions
- Changed biter attack size curve, increasing caps
- Added pollution clouds and greenhouse killing
- Improved scripting performance
---------------------------------------------------------------------------------------------------
Version: 1.0.3
Game: 0.15
Date: Aug 8 2017
- Made many modded machines immunte to pollution increases due to them not "meaning" to be that entity type
- Fixed some scripting issues in the gas boiler
- Hid boring action recipe (technical)
- Doubled deaero cleaning power
- Slightly increased gas boiler emissions
- Increased steam furnace speed 20%
- Added rubber flooring
---------------------------------------------------------------------------------------------------
Version: 1.0.2
Game: 0.15
Date: Jul 22 2017
- Added more changes to pollution map settings to reduce extreme tree damage
- Slightly lessened time evolution factor
- Tweaked polluted water creation
- Fixed CRC issues and MP incompatibility
- Added pollution sensor
- Added much more locale
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Game: 0.15
Date: Jul 17 2017
- Added option to not make oil deplete to form empty wells but to generate tectonic fissures instead
- Added locale
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Game: 0.15
Date: Jul 14 2017
- Release
- Massively reduced deaero cleaning ability
---------------------------------------------------------------------------------------------------
Version: 0.0.1
Game: 0.15
Date: Jul 12 2017
- Reduced waste production from deaerosolizers
- Deaeros now have tiered efficiency
- Added missing locale
---------------------------------------------------------------------------------------------------
Version: 0.0.1
Game: 0.15
Date: Jul 2 2017
- Moved configs to game settings system
---------------------------------------------------------------------------------------------------
Version: 0.0.0
Game: 0.15
Date: Jun 21 2017
- Creation
---------------------------------------------------------------------------------------------------