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Optimize game step object list #8

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Recognition101 opened this issue May 22, 2011 · 0 comments
Open

Optimize game step object list #8

Recognition101 opened this issue May 22, 2011 · 0 comments
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@Recognition101
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Ideally an R-Tree would be used, but some optimization should be made for drawing / stepping through the objects.

Currently it just uses a large list.

@ghost ghost assigned Recognition101 May 22, 2011
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