Properly Split unit experience(veterancy) classes:
Infantry
Lvl 1: Firepower +10%
Lvl 2: Firepower +20%
Lvl 3: Firepower +30%, Range +15%, Speed +15%, Self-heal 50%
LvL 4: Firepower +40%, Range +15%, Speed +30%, Self-heal 100%, Reload Delay -20%
Vehicles, Ships (+100% rate)
Lvl 1: Health +10%, Firepower +10%
Lvl 2: Health +20%, Firepower +20%
Lvl 3: Health +30%, Firepower +30%, Range +15%, Speed +15%, Self-heal 50%
LvL 4: Health +40%, Firepower +40%, Range +15%, Speed +30%, Self-heal 100%, Reload Delay -20%
Aircraft (+50% rate)
Lvl 1: Speed +10%, Firepower +10%
Lvl 2: Speed +20%, Firepower +20%
Lvl 3: Speed +30%, Firepower +30%, Range +15%, Self-heal 50%
LvL 4: Speed +40%, Firepower +40%, Range +15%, Self-heal 100%, Reload Delay -20%
Added new unit/unit classes to veterancy
Tier 3 Soviet vehicles: Mammoth Tank/KV-8/Tesla Tank (Requires Tech Center)
Level 1 - $1000
Level 2 - $1500
Submarines, Destroyers
Lvl 1: $1000 (Requires Radar Dome)
Lvl 2: $1500 (Requires Tech Center)
Misc. Tier 3 Vehicle Upgrades ($1000, Requires Tech Center):
Phase Transport: +15% speed
Tank Destroyer: -50% inaccuracy
Chrono Tank: Heavy Armor, 300HP
Parabombs - 15% Badger speed
Aditional balance changes
-
MAD Tank
Added weapons' range circle. -
Tank Destroyer
Unlock cost reduced to $750 from $1000 -
Sniper/MachineGunner/GrenadeLauncher:
Unlock cost reduced to $500 from $750 -
Mammoth KV-8
Damage: 9, up from 8