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This would allow for some more interesting uses of sandbags, although unpredictable with this effect, could prove useful particularly since RA's gameplay is already favoring stationary vs moving units.
The text was updated successfully, but these errors were encountered:
This would allow for some more interesting uses of sandbags, although unpredictable with this effect, could prove useful particularly since RA's gameplay is already favoring stationary vs moving units.
The text was updated successfully, but these errors were encountered: