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INSTALL.md

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Clone this repository by running the following command:

git clone --recursive https://github.com/wkhtmltopdf/wkhtmltopdf.git

If you are on Windows, make sure that you are cloning in a location without spaces/special characters in the name. In case you already have a cloned repository, update to the latest version by running the following commands:

git pull
git submodule update

Please ensure that you have enough disk space in the location you have cloned the source code, as it will require approximately 1.2GiB for both the qt and wkhtmltopdf repositories. Each target that is built will require an additional 2.5GiB for compiling the source code and producing the final installer (for Windows) or packages (for other OSes), which will be generated in the static-build/ folder.

You can create a debug build by passing the -debug flag to the build script. It is recommended to always pass the -clean flag, which removes the existing build folder and performs a clean build. Note that passing -debug may increase the disk space required for the build and final binaries for storing the additional debug information.

Linux

Please ensure that the cloned repository is in the user's home directory e.g. ~/wkhtmltopdf. If you clone it in a different directory, it may fail with E: Failed to change to directory /your/dir: No such file or directory. Please note that encrypted home directories and non standard home directories (i.e. not located in /home) are not supported -- you are advised to use a VM instead to build wkhtmltopdf.

Building is supported only on 64-bit Debian Jessie (i.e. testing release), and the binaries are produced in a self-contained chroot environment for the target distribution -- you will need to first setup the build environment and then only you can perform the build for a 32-bit or 64-bit binary. The following targets are currently supported:

Target Setup of Build Environment Building 32-bit binaries Building 64-bit binaries
Debian Wheezy sudo scripts/build.py setup-schroot-wheezy scripts/build.py wheezy-i386 scripts/build.py wheezy-amd64
Debian Jessie sudo scripts/build.py setup-schroot-jessie scripts/build.py jessie-i386 scripts/build.py jessie-amd64
Ubuntu Trusty sudo scripts/build.py setup-schroot-trusty scripts/build.py trusty-i386 scripts/build.py trusty-amd64
Ubuntu Precise sudo scripts/build.py setup-schroot-precise scripts/build.py precise-i386 scripts/build.py precise-amd64
CentOS 7 sudo scripts/build.py setup-schroot-centos7 not available scripts/build.py centos7-amd64
CentOS 6 sudo scripts/build.py setup-schroot-centos6 scripts/build.py centos6-i386 scripts/build.py centos6-amd64
MinGW-w64 sudo scripts/build.py setup-mingw_w64 scripts/build.py mingw-w64-cross-win32 scripts/build.py mingw-w64-cross-win64

The MinGW-w64 toolchain can cross-compile 32/64-bit Windows binaries from Linux -- it is useful for targetting Windows XP/Windows 2003, which are not supported by default when compiling with MSVC 2013. You may require a working internet connection during the build to download and compile the dependent libraries (e.g. OpenSSL).

Each target will require approximately 1.5GiB of disk space to hold both the i386 and amd64 chroot environments for that target. By default, the chroot environments are created under /var/chroot -- in case you want to create them under another location (e.g. due to insufficient disk space), please run the command export WKHTMLTOX_CHROOT=/some/other/dir before the command for setup of the build environment.

While setting up the build environments, please ensure that you are logged in as a regular user who has sudo access. It is possible to run the script without sudo but you will need to have root privileges (e.g. via su). In that scenario, you may get the error Unable to determine the login for which schroot access is to be given -- you will have to set export SUDO_USER=<username> and try to run it again. Other than the setup of build environment, do not run any other command with root privileges! The compilation process can be run as a normal user and running it as root may lead to errors or complete loss of data.

After the build environment is setup, you can run the command mentioned above to build either the 32-bit or 64-bit binaries, which should generate a native package (either DEB or RPM, depending on the distribution) in the static-build/ folder.

Windows

  • Install Visual Studio 2013 Update 4 -- Community Edition should also work.
  • Do "Windows Update" to ensure that VC/SDK security patches are up-to-date
  • Install the latest ActivePerl release
  • Install the latest Python 2.7 release
  • Install NSIS 2.46
  • Make sure that you can run "git". If not, add it to the PATH or reinstall with option "Run Git from the Windows Command Prompt".
Target Building 32-bit binaries Building 64-bit binaries
MSVC 2013 scripts\build.py msvc2013-win32 scripts/build.py msvc2013-win64

During the build, a working internet connection is required to download and compile the dependent libraries (e.g. OpenSSL). The output installers should be generated in the static-build folder.

Please note that if you want to target Windows XP/Windows 2003 (i.e. NT 5.x) you should use the MinGW-w64 builds cross-compiled from Linux as the MSVC builds target Windows Vista or later (i.e. NT 6.x) by default.

OS X

Building is supported only on OS X 10.7 or newer. You will need to have the latest Xcode for your OS X version. Additionally, you will need to run the command sudo gem install fpm --no-ri --no-rdoc in the terminal to install fpm, which is used for building the package.

Target Build Command
32-bit Carbon scripts/build.py osx-carbon-i386
64-bit Cocoa scripts/build.py osx-cocoa-x86-64

During the build, a working internet connection is required to download and compile the dependent libraries (e.g. libpng and libjpeg). The output package should be generated in the static-build folder.

Others

In case you are running on a non-Debian/Ubuntu Linux distribution or want to target a Linux distribution not listed above or another Unix-like OS, you will need to use the posix-local target. It assumes that you already have all the build dependencies installed beforehand and will generate a tarball with the specification of local-MACHINENAME in the static-build/ folder.

If you are able to get such a build running, contacting the developers via the mailing list or submitting a patch with the build instructions would be appreciated.