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Improve lighting #158

Merged
merged 2 commits into from
May 29, 2023
Merged

Improve lighting #158

merged 2 commits into from
May 29, 2023

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trungleduc
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Before

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Binder 👈 Launch a Binder on branch trungleduc/jupytercad/update-light

@trungleduc
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Hey please update snapshots

@trungleduc trungleduc closed this May 26, 2023
@trungleduc trungleduc reopened this May 26, 2023
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@martinRenou martinRenou left a comment

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Thanks!


const light = new THREE.SpotLight(0xffffff, 0.2);
const light = new THREE.PointLight(0xffffff, 1);
light.castShadow = true;
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I think we should disable the shadowmap computing. We're not using it so we could save some perf here.


const light = new THREE.SpotLight(0xffffff, 0.2);
const light = new THREE.PointLight(0xffffff, 1);
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I did not know adding a point light to the camera would make the point light stick to the camera position! That's good to know!

@martinRenou martinRenou merged commit b48425b into jupytercad:main May 29, 2023
@trungleduc trungleduc deleted the update-light branch May 7, 2024 08:27
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2 participants