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Exploded view #109
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Exploded view #109
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Those two points require that the annotations and pointer are attached to a specific mesh, in order to know how they should be exploded. So I need to change a bit the models of pointers and annotations. |
This makes sure that we keep the exploded view enabled when removing a mesh
trungleduc
approved these changes
Jan 31, 2023
Thanks @martinRenou, it looks great! |
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Fix #38
TODO:
Sync exploded view state with other clients (for the follow mode)won't do