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if you want to stop the playback with the ESC key you might want to use this change in the code.Works on macos.
voice_assistant/audio.py:
[...]
def play_audio(file_path):
"""
Play an audio file using pygame.
Args:
file_path (str): The path to the audio file to play.
"""
try:
pygame.init()
pygame.mixer.init()
screen = pygame.display.set_mode((1, 1)) # Create a small window to capture events
pygame.display.set_caption("Audio Player")
pygame.mixer.music.load(file_path)
pygame.mixer.music.play()
print("Press ESC to stop playback.")
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
pygame.mixer.music.stop()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
running = False
pygame.mixer.music.stop()
print("Playback stopped.")
if not pygame.mixer.music.get_busy():
running = False
time.sleep(0.1) # Small delay to reduce CPU usage
pygame.mixer.quit()
except pygame.error as e:
logging.error(f"Failed to play audio: {e}")
except Exception as e:
logging.error(f"An unexpected error occurred while playing audio: {e}")
[...]
The text was updated successfully, but these errors were encountered:
if you want to stop the playback with the ESC key you might want to use this change in the code.Works on macos.
voice_assistant/audio.py:
[...]
def play_audio(file_path):
"""
Play an audio file using pygame.
[...]
The text was updated successfully, but these errors were encountered: