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After jump, user is always 180 degree turn away from the right direction #334
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I don't think it is always the wrong direction. Looking at the top-down google map, the dummy's direction does not change after jumping which means it is actually very likely that it's wrong, but it is not always wrong. Nevertheless I agree that it would be a very useful feature to calculate the correct direction and update it accordingly after jumping. |
I agree with you both. Would be good to position person in correct orientation after the jump. Likely an easy fix as well. |
I'm not sure if it is an easy fix actually. I had a related conversation with Kotaro about calculating the angle between two street segments and it wasn't easy. But it is possible. |
OK, well, even if it's not perfect, still would be better than forcing a On Sun, Oct 9, 2016 at 4:49 PM, Soheil Behnezhad [email protected]
Jon Froehlich |
When the user is jumped into a neighborhood, he/she is always facing the wrong way and, hence, has to turn all the way around (u-turn).
Reported by 2 CMSC434 undergrads.
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