Renders Human Head.
- Scalable, rotateable, movable Head (AWA other objects too if obj file is available)
- Ambient Light Source with flexible intensity
- Point Light Source with changable intensity
- Movable and rotatable Camera
- C++ for processing
- OpenGL (GL/glut.h) for rendering
- Blender to export object file
- Gouraud Shading
- Visible Surface Detection Algorithm
- 3D transformations
g++ main.cpp -o GraphicsProject -lglut -lGLU -lGL; ./GraphicsProject
OR
make; ./GraphicsProject
Prasanga Dhungel, Priya Jha, Sandesh Bhusal