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Bug while importing a new map with the 3d text #94
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Can you show me what you mean in a video or something? I'm not reproducing this issue. |
Hmm... Interesting. This still isn't happening to me. What exactly was your process? What I did was:
Everything worked exactly as it should. The labels didn't duplicate like in your video, they just moved. Are you sure you are using the latest files and stuff? |
Yes, I use the last version of TS(1.9d downloaded from the releases page).
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I tried doing /loadmap first (the only thing we did different I suppose), and it's still not happening to me... I'm not sure what the problem could be? |
I have no idea, maybe there are created 3d labels by default(when importing new objects with /importmap) who aren't counted as normal labels and then when we try to "control" them with commands like /hidetext3d have no effects. Or maybe the server creates duplicated 3d labels and it could be a bug from the streamer plugin or from the server itself. If I have any other idea what could it be I'll let you know, maybe I'll try to give a look at the code soon and see if I can spot the problem...and if I'll do this I'll make a pull request. |
If it was any of those problems I would be experiencing the issue as well, apart from having a lot of objects (which also shouldn't affect this because the limit is set higher). |
I really don't know what could it be then... |
Yeah, that'd be helpful if we're ever available at the same time. Let me know when you're available via SA-MP Discord? |
Of course! My name on discord is Orion90#0132 .Also I joined the samp community's server and sent to you a friend request. |
Hello, after I imported a new map in my another saved map and grouped all the imported objects then moving them as a group, the 3d text just duplicated and won't dissapear with command /hidetex3d.
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