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Applying the MaterialBindingAPI api on prims is very expensive, by causing seemingly unecessary recomposition (?). See script bellow. Binding material without the schema applies is orders of magnitudes faster.
Description of Issue
Applying the
MaterialBindingAPI
api on prims is very expensive, by causing seemingly unecessary recomposition (?). See script bellow. Binding material without the schema applies is orders of magnitudes faster.Also see this thread on the google-usd interest group where this issue was discussed : https://groups.google.com/g/usd-interest/c/kEnzWToBwnQ
Steps to Reproduce
On my end I get this output :
System Information (OS, Hardware)
Windows
Package Versions
22.11
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