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[hdSt] 'default' input of geompropvalue node is ignored
[hdSt] 'default' input of MaterialX geompropvalue node is ignored
May 24, 2022
When a
<geompropvalue>
node tries to read a geomprop that does not exist, a hardcoded value of0.0
is returned:https://github.com/PixarAnimationStudios/USD/blob/3b097e3ba8fabf1777a1256e241ea15df83f3065/pxr/imaging/hdSt/materialXShaderGen.cpp#L677-L688
But the
<geompropvalue>
node has adefault
input, which should be returned instead (MaterialX 1.38 spec. p. 28 bottom).The text was updated successfully, but these errors were encountered: