APPLE: Move ResolveCullMode to geometry shader and remove accessors. #2433
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Description of Change(s)
The
_ResolveCullMode
method inhdSt/renderPassState.cpp
requires a number of accessors on theHdSt_GeometricShader
, specifically:GetCullStyle
GetUseHardwareFaceCulling
GetHasMirroredTransform
GetDoubleSided
It seems to make more sense to move this function into the geometric shader and remove these accessors entirely.
Fixes Issue(s)