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Add Doc Page to list where USD is supported #2095

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===============
Support for USD
===============

USD has support in many 3D Content Creation Applications and Ecosystems.

This page lists several of them, but is not fully comprehensive.

.. include:: rolesAndUtils.rst
.. include:: <isonum.txt>

Copyright |copy| 2018, Pixar Animation Studios, *version 1.2*

.. contents:: :local:

3Delight
========

`3Delight <https://www.3delight.com>`_ is a path-traced renderer that supports USD and has
a `Hydra Delegate <https://gitlab.com/3Delight/HydraNSI>`_.

Adobe
=====

Adobe is a developer of several content generation applications. Their Substance suite of applications are geared
towards 3D content creation

Substance 3D Painter
--------------------

`Substance 3D Painter <https://www.adobe.com/products/substance3d-painter.html>`_ is a software for painting textures
for 3D content.

Substance 3D Modeler
--------------------

`Substance 3D Modeler <https://www.adobe.com/products/substance3d-modeler.html>`_ is a 3D modelling application.

Substance 3D Stager
-------------------

`Substance 3D Stager <https://www.adobe.com/products/substance3d-stager.html>`_ is a 3D package to build and assemble
3D scenes.

AMD ProRender
=============

`AMD ProRender <https://www.amd.com/en/technologies/radeon-prorender>`_ is a GPU and CPU path-traced renderer.
There is an `open source Hydra delegate <https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderUSD>`_.

Apple
======

Apple uses USD as the primary format for their 3D renderers. USDZ is their format of choice for Augmented Reality content.


`Creating USD files for Apple devices <https://developer.apple.com/documentation/realitykit/creating-usd-files-for-apple-devices?changes=_1>`_
outlines creating content that works on their platforms. macOS, iOS and iPadOS ship with USD integrations.

Preview and QuickLook
---------------------

iOS and iPadOS ship with `AR QuickLook <https://developer.apple.com/augmented-reality/quick-look/>`_ , an augmented reality
USD viewer.

macOS provides Preview and QuickLook in Finder, allowing you to directly preview files.

AR Creation Tools
-----------------

Apple has several `AR Creation Tools <https://developer.apple.com/augmented-reality/tools/>`_ , including:

* Reality Composer : An application for creating augmented reality applications
* Reality Converter : An application for converting popular 3D formats to USDZ
* USDZTools : Command line tools for converting other 3D formats to USD

Rendering Engines
-----------------

Apple has multiple render engines available to developers:

* `RealityKit <https://developer.apple.com/documentation/realitykit/>`_ is a 3D rendering engine focused on augmented reality applications.
* `SceneKit <https://developer.apple.com/documentation/scenekit>`_ is a rendering engine for 3D games and content.

`Validating feature support for USD files <https://developer.apple.com/documentation/realitykit/validating-usd-files?changes=_3>`_
documents feature support for USD across the different renderers available.

ModelIO
-------

`ModelIO <https://developer.apple.com/documentation/modelio>`_ is a framework for importing, exporting and manipulating
common 3D formats.

Motion
------

`Motion <https://www.apple.com/final-cut-pro/motion/>`_ is a motion graphics application.

AnimVR
======

`AnimVR <https://nvrmind.io/features>`_ is a virtual reality animation tool.

ArcGIS CityEngine
=================

`ArcGIS CityEngine <https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview>`_ is a city design application.

Autodesk
========

Autodesk is a developer of several 3D Content Creation, Rendering and CAD software packages.

`Autodesk's USD Website <https://makeanything.autodesk.com/usd>`_ highlights their USD work.

3ds Max
-------

`3ds Max <https://www.autodesk.com/products/3ds-max/overview>`_ is general purpose 3D package.

`3ds Max USD Documentation <https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2022/ENU/3dsMax-USD/files/GUID-04F1DF51-0079-4DF8-8457-5AD12B6C0673-html.html>`_

Arnold
------

`Arnold <https://www.autodesk.com/products/arnold/overview>`_ is a path-traced renderer.

`Arnold USD Documentation <https://docs.arnoldrenderer.com/display/A5ARP/Introduction+to+Arnold+USD>`_

Fusion 360
----------

`Fusion 360 <https://www.autodesk.com/products/fusion-360/overview>`_ is a CAD, CAM, CAE and PCB software.


Maya
----

`Maya <https://www.autodesk.com/products/maya/overview>`_ is a general purpose 3D package


Maya comes bundled with an `open source plugin <https://github.com/Autodesk/maya-usd>`_ .

`Maya USD Documentation <https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2022/ENU/Maya-USD/files/GUID-9E9D45F2-4DA9-497B-8D69-1573ED6B2BA8-html.html>`_

There are also plug-ins from other Developers. See the J Cube Multiverse section as an alternative.

Revit
-----

`Revit <https://www.autodesk.com/products/revit/overview>`_ is a BIM software for designers and builders
with a `third party USD extension <https://apps.autodesk.com/RVT/en/Detail/Index?id=127804203175527993&appLang=en&os=Win64>`_.

Blender
=======

`Blender <https://www.blender.org>`_ is a free and open source 3D creation suite.

`Blender USD Documentation <https://docs.blender.org/manual/en/latest/files/import_export/usd.html>`_

Blender also has a `Hydra addon <https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon>`_ courtesy of AMD.

Chaos V-Ray
===========

`V-Ray <https://www.chaos.com>`_ is a 3D path-traced renderer
that supports USD and has a Hydra delegate.

`V-Ray Documentation <https://www.chaos.com/blog/getting-started-with-usd-and-hydra-in-v-ray>`_

E-on
====

E-on are a software developer of world building 3D software.

`E-on Documentation for USD Export <https://info.e-onsoftware.com/learning-center/usd_export_in_vue_plantfactory>`_

Plant Factory
-------------

`Plant Factory <https://info.e-onsoftware.com/plantfactory/overview>`_ is a vegetation generation software.

Vue
---

`Vue <https://info.e-onsoftware.com/vue/overview>`_ is world building application.


Gaffer
======

`Gaffer <https://www.gafferhq.org>`_ is an `open source <https://github.com/GafferHQ/gaffer>`_ , node based application for lighting and compositing.

Golaem
======

`Golaem <https://golaem.com>`_ is a crowd simulation program with an `open source, USD plugin <https://github.com/Golaem/GolaemForUSD>`_
that allows viewing Golaem crowd caches within USD.

Guerilla Render
===============

`Guerilla Render <http://guerillarender.com>`_ is a 3D renderer.

Foundry
=======

The Foundry are a developer of 3D Content Creation, Lighting and Compositing software.

Katana
------

`Katana <https://www.foundry.com/products/katana>`_ is look development and lighting package.

Katana has `open source USD plugins <https://learn.foundry.com/katana/dev-guide/Plugins/KatanaUSDPlugins/index.html>`_ as
well as a support for `Hydra render delegates <https://learn.foundry.com/katana/dev-guide/Plugins/HydraRenderDelegates/index.html>`_.

Mari
----

`Mari <https://github.com/Golaem/GolaemForUSD>`_ is a 3D texture painting application.
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Modo
----

`Modo <https://www.foundry.com/products/modo>`_ is a general purpose 3D package.

Nuke
----

`Nuke <https://www.foundry.com/products/nuke-family/nuke>`_ is a compositing package with support for both USD and Hydra.

`Nuke documentation <https://learn.foundry.com/nuke/content/comp_environment/3d_compositing/usd.html>`_


Isotropix Clarisse
==================

`Clarisse <https://www.isotropix.com/products/clarisse/ifx>`_ is a 3D application for look development, lighting and rendering.

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J Cube
======

J Cube are a developer of 3D software and cloud services.

Multiverse for Maya
-------------------

`Multiverse <https://j-cube.jp/solutions/multiverse/>`_ is a USD plugin for Maya with a range of pipeline features.

Muse
----

`Muse <https://j-cube.jp/solutions/muse/>`_ is a standalone USD Editor

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Maxon
=====

Maxon are a developer of 3D content creation, rendering and motion graphics software.

Cinema 4D
---------

`Cinema 4D <https://www.maxon.net/en/cinema-4d>`_ is a general purpose 3D package.

Redshift
--------

`Redshift <https://www.maxon.net/en/redshift>`_ is a GPU-accelerated path-traced renderer.

Redshift supports USD and is also available as a Hydra delegate for rendering integration.

ZBrush
------

`ZBrush <https://www.maxon.net/en/zbrush>`_ is a 3D sculpting and painting application.

`ZBrush USD documenation <http://docs.pixologic.com/user-guide/zbrush-other-programs/usd-format/>`_


NVIDIA Omniverse
=================

`NVIDIA Omniverse <https://www.nvidia.com/en-us/omniverse/>`_ is a platform for creating and operating metaverse applications.
It is based on USD.

`NVIDIA USD Documentation <https://www.nvidia.com/en-us/omniverse/usd/>`_

Omniverse also adds USD connectors to many application, `listed here <https://docs.omniverse.nvidia.com/con_connect/con_connect/connecting-to-omniverse.html>`_.
Some of the applications are:

* Archicad
* Character Creator
* Creo
* iClone
* ParaView
* Revit
* Rhino
* SketchUp

Please see the `list <https://docs.omniverse.nvidia.com/con_connect/con_connect/connecting-to-omniverse.html>`_ for a
fuller range of connectors, as there are more than listed here.

Shapr3D
=======

`Shapr3D <https://www.shapr3d.com>`_ is a CAD application that supports USD export on iPads, Mac and Windows.


SideFX Houdini
==============

`Houdini <https://www.sidefx.com/products/houdini/>`_ is a 3D package with a focus on procedural content and effects.

Houdini includes `Solar <https://www.sidefx.com/products/houdini/solaris/>`_ to create composed USD content.

`SideFX USD Documentation <https://www.sidefx.com/docs/houdini/solaris/usd.html>`_

SynthEyes
=========

`SynthEyes <https://www.ssontech.com>`_ is a match move application.

Tilt Brush
==========

`Tilt Brush <https://www.tiltbrush.com>`_ is a VR painting application.

Unity
=====

`Unity <https://unity.com>`_ is a real time 3D engine and editor.
It includes an `open source USD Package <https://github.com/Unity-Technologies/usd-unity-sdk>`_.

`Unity USD Documentation <https://docs.unity3d.com/Packages/[email protected]/manual/index.html>`_

Unreal Engine
=============

`Unreal Engine <https://www.unrealengine.com/en-US>`_ is a real time 3D engine and editor.

`Unreal USD Documentation <https://docs.unrealengine.com/5.0/en-US/universal-scene-description-usd-in-unreal-engine/>`_

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Vicon Shogun
============

`Vicon Shogun <https://www.vicon.com/software/shogun/>`_ is a motion capture application.

Wizart
======

`Wizart <https://wizanim.com/technology/>`_ is a USD based general purpose 3D application.
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:caption: Learn

intro
support
Terms and Concepts <glossary>
Tutorials <tut_usd_tutorials>
dl_downloads
Expand Down