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I accidentally specified too many triangles in a usd file and got this error message from usdview:
The first warning is great:
Warning: in Hd_TriangleIndexBuilderComputation::Resolve at line 187 of C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\triangulate.cpp -- numVerts and verts are incosistent [/Head]
but the next ones are just confusing and actually hide the good warning (also would be nice if errors could be more concise / readable):
Warning: in HdResourceRegistry::Commit at line 400 of C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\resourceRegistry.cpp -- Too many iterations in resolving buffer source. It's likely due to incosistent dependency.
Traceback (most recent call last):
File "C:\src\usd\stage\local\lib\python\pxr\Usdviewq\stageView.py", line 1744, in paintGL
self.drawSelHighlights)
File "C:\src\usd\stage\local\lib\python\pxr\Usdviewq\stageView.py", line 1473, in renderSinglePass
self._renderer.Render(pseudoRoot, self._renderParams)
pxr.Tf.ErrorException:
Error in 'Hd_AdjacencyBuilderComputation::Resolve' at line 236 in file C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\vertexAdjacency.cpp : 'vertex index out of range index: -363441607 numPoints: 3592'
Error in 'HdResourceRegistry::Commit' at line 405 in file C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\resourceRegistry.cpp : 'Failed verification: ' numBufferSourcesResolved == _numBufferSourcesToResolve ''
Error in 'HdVBOMemoryManager::_StripedBufferArrayRange::CopyData' at line 517 in file C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\vboMemoryManager.cpp : 'Failed verification: ' bufferSource->GetNumComponents() == VBO->GetNumComponents() ' -- packedNormals: 0 != 1
'
The text was updated successfully, but these errors were encountered:
I also realized non-renderman people probably have no idea what "numverts" and "verts" means -- a message that either matches USD terminology or just "inconsistent topology and points" would be more clear.
I accidentally specified too many triangles in a usd file and got this error message from usdview:
The first warning is great:
Warning: in Hd_TriangleIndexBuilderComputation::Resolve at line 187 of C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\triangulate.cpp -- numVerts and verts are incosistent [/Head]
but the next ones are just confusing and actually hide the good warning (also would be nice if errors could be more concise / readable):
Warning: in HdResourceRegistry::Commit at line 400 of C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\resourceRegistry.cpp -- Too many iterations in resolving buffer source. It's likely due to incosistent dependency.
Traceback (most recent call last):
File "C:\src\usd\stage\local\lib\python\pxr\Usdviewq\stageView.py", line 1744, in paintGL
self.drawSelHighlights)
File "C:\src\usd\stage\local\lib\python\pxr\Usdviewq\stageView.py", line 1473, in renderSinglePass
self._renderer.Render(pseudoRoot, self._renderParams)
pxr.Tf.ErrorException:
Error in 'Hd_AdjacencyBuilderComputation::Resolve' at line 236 in file C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\vertexAdjacency.cpp : 'vertex index out of range index: -363441607 numPoints: 3592'
Error in 'HdResourceRegistry::Commit' at line 405 in file C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\resourceRegistry.cpp : 'Failed verification: ' numBufferSourcesResolved == _numBufferSourcesToResolve ''
Error in 'HdVBOMemoryManager::_StripedBufferArrayRange::CopyData' at line 517 in file C:\src\usd\USD.jcowles\pxr\imaging\lib\hd\vboMemoryManager.cpp : 'Failed verification: ' bufferSource->GetNumComponents() == VBO->GetNumComponents() ' -- packedNormals: 0 != 1
'
The text was updated successfully, but these errors were encountered: