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black
https://openusd.org/release/spec_usdpreviewsurface.html#version-2-5-current-head
The spec says
Wrap mode when reading this texture.Possible Values: black : Reader returns black outside unit square
But not sure what actual black color should be.
Possible value is either transparent black (0, 0, 0, 0) or opaque black (0, 0, 0, 1)
We need strict definition of black border color. (NOTE: Currently TinyUSDZ Tydra uses transparent black)
I'm not sure how Storm interprets black border color, but it seems Storm uses TransparentBlack as a default border color: https://github.com/PixarAnimationStudios/OpenUSD/blob/0b18ad3f840c24eb25e16b795a5b0821cf05126e/pxr/imaging/hgi/sampler.h#L73C18-L73C18
cc @dgovil
N/A
23.08
The text was updated successfully, but these errors were encountered:
Filed as internal issue #USD-8890
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Description of Issue
https://openusd.org/release/spec_usdpreviewsurface.html#version-2-5-current-head
The spec says
But not sure what actual black color should be.
Possible value is either transparent black (0, 0, 0, 0) or opaque black (0, 0, 0, 1)
We need strict definition of black border color.
(NOTE: Currently TinyUSDZ Tydra uses transparent black)
I'm not sure how Storm interprets
black
border color, but it seems Storm uses TransparentBlack as a default border color: https://github.com/PixarAnimationStudios/OpenUSD/blob/0b18ad3f840c24eb25e16b795a5b0821cf05126e/pxr/imaging/hgi/sampler.h#L73C18-L73C18cc @dgovil
Steps to Reproduce
N/A
System Information (OS, Hardware)
N/A
Package Versions
23.08
Build Flags
N/A
The text was updated successfully, but these errors were encountered: