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The returned error is : Error in 'pxrInternal_v0_22__pxrReserved_::HdPrman_Xcpt::HandleXcpt' at line 44 in file /storage/sources/GIT/USD/third_party/renderman-24/plugin/hdPrman/xcpt.cpp : 'S20006 OSL: ConnectShaders: cannot connect a color (resultRGB) to a color[] (inputsRGB)_
Maybe I'm doing it wrong ?
Best regards
System Information (OS, Hardware)
Linux CentOS7 x86_64
Package Versions
dev branch
Build Flags
Standard
The text was updated successfully, but these errors were encountered:
@cedricp you're not doing anything wrong. This is supposed to work the way you wrote it. We need to complete an internal project to make this work, but currently don't have an ETA. We'll keep you posted if this changes.
Description of Issue
Error generated when a shader input is an array of bindings. Here's an sample with a PxrSwitch shader :
The returned error is :
Error in 'pxrInternal_v0_22__pxrReserved_::HdPrman_Xcpt::HandleXcpt' at line 44 in file /storage/sources/GIT/USD/third_party/renderman-24/plugin/hdPrman/xcpt.cpp : 'S20006 OSL: ConnectShaders: cannot connect a color (resultRGB) to a color[] (inputsRGB)_
Maybe I'm doing it wrong ?
Best regards
System Information (OS, Hardware)
Linux CentOS7 x86_64
Package Versions
dev branch
Build Flags
Standard
The text was updated successfully, but these errors were encountered: