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hd: emulate non-hierarchical removal in render index
Originally, when HdSceneDelegate removed a prim from the render index via RemoveRprim, RemoveSprim or RemoveBprim, it did not remove any children. HdRenderIndex::RemoveSprim was updated in a previous commit to reproduce the flat behavior but other prim types were left unchanged. This change moves the RemoveSprim behavior into HdLegacyPrimSceneIndex so that removing Sprims, Rprims and Bprims are handled uniformly in scene index emulation. (Internal change: 2262307)
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