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tme_7_ddpg_lunarlander.py
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tme_7_ddpg_lunarlander.py
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from itertools import product
import gym
import numpy as np
import torch
from torch.utils.tensorboard import SummaryWriter
from agent import DDPG
from experiment import Experiment
from logger import get_logger
number_of_episodes = 5000
show_every = 100 # Number of episodes.
optimize_every = 100 # Number of steps.
test_after = 4000 # Number of episodes.
if __name__ == "__main__":
for (
number_of_updates,
policy_learning_rate,
q_learning_rate,
noise_sigma,
gamma,
rho,
) in product(
(3, 5),
(1e-4, 1e-3, 1e-2),
(1e-4, 1e-3, 1e-2),
(0.05, 0.1),
(0.98, 0.99),
(0.99, 0.995),
):
env = gym.make("LunarLanderContinuous-v2")
# Create a new agent here.
experiment = Experiment.create(
base_name="ddpg/ddpg_LunarLanderContinuous-v2",
model_class=DDPG,
hp={
"observation_space": env.observation_space,
"action_space": env.action_space,
"number_of_updates": number_of_updates,
"policy_learning_rate": policy_learning_rate,
"q_learning_rate": q_learning_rate,
"noise_sigma": noise_sigma,
"memory_max_size": 10000,
"batch_size": 1024,
"gamma": gamma,
"rho": rho,
},
)
# Or load a previous one.
# experiment = Experiment.load("ddpg/ddpg_Pendulum-v0__20201214_2050")
logger = get_logger(experiment.name, file_path=experiment.log_path)
writer = SummaryWriter(
log_dir=experiment.writer_path, purge_step=experiment.episode
)
experiment.info(logger)
last_episode_rewards = []
while experiment.episode < number_of_episodes:
experiment.episode += 1
show = (experiment.episode + 1) % show_every == 0
is_train = experiment.episode <= test_after
state = env.reset()
episode_reward, episode_steps = 0, 0
policy_losses, q_losses = [], []
while True:
if is_train:
# Draw an action and act on the environment.
action = experiment.model.step(torch.from_numpy(state).float())
end_state, reward, done, info = env.step(action)
# Record the transition.
experiment.model.add_transition(
(
state,
action,
reward,
end_state,
False if info.get("TimeLimit.truncated") else done,
)
)
# Optimize if needed.
if (experiment.step + 1) % optimize_every == 0:
q_loss, policy_loss = experiment.model.optimize()
policy_losses.append(policy_loss)
q_losses.append(q_loss)
else:
# Draw an action and act on the environment.
action = experiment.model.step(
torch.from_numpy(state).float(), train=False
)
end_state, reward, done, info = env.step(action)
state = end_state
experiment.step += 1
episode_steps += 1
episode_reward += reward
# if show:
# env.render()
if done:
break
last_episode_rewards.append(episode_reward)
experiment.save()
# Log.
if show:
logger.info(
f"Episode {experiment.episode} ({'train' if is_train else 'test'})"
)
logger.info(
f"\tlast_rewards = {sum(last_episode_rewards) / show_every}."
)
last_episode_rewards = []
if is_train:
writer.add_scalars(
"train",
{"reward": episode_reward, "steps": episode_steps},
global_step=experiment.episode,
)
else:
writer.add_scalars(
"test",
{"reward": episode_reward, "steps": episode_steps},
global_step=experiment.episode,
)
if len(policy_losses) > 0:
writer.add_scalars(
"debug",
{
"q_loss": np.mean(q_losses),
"policy_loss": np.mean(policy_losses),
},
global_step=experiment.episode,
)
env.close()