Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Picade Integration Classes #7

Open
4 tasks
DieterHolz opened this issue Jul 13, 2021 · 0 comments
Open
4 tasks

Picade Integration Classes #7

DieterHolz opened this issue Jul 13, 2021 · 0 comments

Comments

@DieterHolz
Copy link
Contributor

Todo

  • make it easy to map the Joystick to FXGL events
  • make it even more easy to integration the Picade buttons (10 in total)
  • provide a JavaFX example that shows the integration of all buttons an joystick
  • provide a FXGL game that
    • can be played on developer laptop
    • can be played on Picade Console
    • accesses the Picade via Pi4J

Done

  • TestCases for JoyStick and Buttons have at least 90% coverage
  • JavaFX app runs on Picade Console
  • FXGL runs on laptop
  • FXGL can be started from IDE on laptop and runs on Picade Console in DRM
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant