PhotoPay SDK is a delightful component for quick and easy scanning of payment slips and payment barcodes. The SDK is powered with Microblink's industry-proven and world leading OCR and barcode scanning technology, and offers:
- integrated camera management
- layered API, allowing everything from simple integration to complex UX customizations.
- lightweight and no internet connection required
- enteprise-level security standards
- data parsing from payment slips and barcode standards
PhotoPay is a part of family of SDKs developed by Microblink for optical text recognition, barcode scanning, ID document scanning, payment slips and barcodes and many others.
- Requirements
- Quick Start
- Advanced PhotoPay integration instructions
MBPRecognizer
and available recognizers- List of available recognizers
MBPProcessor
andMBPParser
- Troubleshooting
- Additional info
SDK package contains PhotoPay framework and one or more sample apps which demonstrate framework integration. The framework can be deployed in iOS 13.0 or later. NOTE: The SDK doesn't contain bitcode anymore.
This Quick Start guide will get you up and performing OCR scanning as quickly as possible. All steps described in this guide are required for the integration.
This guide sets up basic Raw OCR parsing and price parsing at the same time. It closely follows the BlinkOCR-sample app. We highly recommend you try to run the sample app. The sample app should compile and run on your device, and in the iOS Simulator.
The source code of the sample app can be used as the reference during the integration.
-Download latest release (Download .zip or .tar.gz file starting with PhotoPay. DO NOT download Source Code as GitHub does not fully support Git LFS)
OR
Clone this git repository:
- Since the libraries are stored on Git Large File Storage, you need to install git-lfs by running these commands:
brew install git-lfs
git lfs install
-
Be sure to restart your console after installing Git LFS
-
To clone, run the following shell command:
git clone [email protected]:PhotoPay/photopay-ios.git
-
Copy PhotoPay.xcframework to your project folder.
-
In your Xcode project, open the Project navigator. Drag the PhotoPay.xcframework file to your project, ideally in the Frameworks group, together with other frameworks you're using. When asked, choose "Create groups", instead of the "Create folder references" option.
- Since PhotoPay.xcframework is a dynamic framework, you also need to add it to embedded binaries section in General settings of your target.
-
Include the additional frameworks and libraries into your project in the "Linked frameworks and libraries" section of your target settings.
- libc++.tbd
- libiconv.tbd
- libz.tbd
In files in which you want to use scanning functionality place import directive.
Swift
import PhotoPay
Objective-C
#import <PhotoPay/PhotoPay.h>
To initiate the scanning process, first decide where in your app you want to add scanning functionality. Usually, users of the scanning library have a button which, when tapped, starts the scanning process. Initialization code is then placed in touch handler for that button. Here we're listing the initialization code as it looks in a touch handler method.
Also, for initialization purposes, the ViewController which initiates the scan have private properties for MBPCroatiaPdf417PaymentRecognizer
, so we know how to obtain result.
Swift
class ViewController: UIViewController, MBPPhotopayOverlayViewControllerDelegate {
var croPdf417PaymentRecognizer: MBPCroatiaPdf417PaymentRecognizer?
override func viewDidLoad() {
super.viewDidLoad()
}
@IBAction func didTapScan(_ sender: AnyObject) {
let settings = MBPPhotopayOverlaySettings()
croPdf417PaymentRecognizer = MBPCroatiaPdf417PaymentRecognizer()
let recognizerList = [self.croPdf417PaymentRecognizer!]
let recognizerCollection = MBPRecognizerCollection(recognizers: recognizerList)
/** Create your overlay view controller */
let photopayOverlayViewController = MBPPhotopayOverlayViewController(settings: settings, recognizerCollection: recognizerCollection, delegate: self)
/** Create recognizer view controller with wanted overlay view controller */
let recognizerRunnerViewController: UIViewController = MBPViewControllerFactory.recognizerRunnerViewController(withOverlayViewController: photopayOverlayViewController)
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
present(recognizerRunnerViewController!, animated: true, completion: nil)
}
}
Objective-C
@interface ViewController () <MBPPhotopayOverlayViewControllerDelegate>
@property (nonatomic, strong) MBPCroatiaPdf417PaymentRecognizer *croPdf417PaymentRecognizer;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
}
- (IBAction)didTapScan:(id)sender {
MBPPhotopayOverlaySettings* settings = [[MBPPhotopayOverlaySettings alloc] init];
self.croPdf417PaymentRecognizer = [[MBPCroatiaPdf417PaymentRecognizer alloc] init];
/** Create recognizer collection */
MBPRecognizerCollection *recognizerCollection = [[MBPRecognizerCollection alloc] initWithRecognizers:@[self.croPdf417PaymentRecognizer ]];
MBPPhotopayOverlayViewController *overlayVC = [[MBPPhotopayOverlayViewController alloc] initWithSettings:settings recognizerCollection:recognizerCollection delegate:self];
UIViewController<MBPRecognizerRunnerViewController>* recognizerRunnerViewController = [MBPViewControllerFactory recognizerRunnerViewControllerWithOverlayViewController:overlayVC];
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
[self presentViewController:recognizerRunnerViewController animated:YES completion:nil];
}
@end
A valid license key is required to initialize scanning. You can request a free trial license key, after you register, at Microblink Developer Hub.
You can include the license key in your app by passing a string or a file with license key.
Note that you need to set the license key before intializing scanning. Ideally in AppDelegate
or viewDidLoad
before initializing any recognizers.
You can pass the license key as a string, the following way:
Swift
MBPMicroblinkSDK.shared().setLicenseKey("LICENSE-KEY", errorCallback: block)
Objective-C
[[MBPMicroblinkSDK sharedInstance] setLicenseKey:@"LICENSE-KEY" errorCallback:block];
Or you can include the license key, with the code below. Please make sure that the file that contains the license key is included in your project and is copied during Copy Bundle Resources build phase.
Swift
MBPMicroblinkSDK.shared().setLicenseResource("license-key-file", withExtension: "key", inSubdirectory: "directory-to-license-key", for: Bundle.main, errorCallback: block)
Objective-C
[[MBPMicroblinkSDK sharedInstance] setLicenseResource:@"license-key-file" withExtension:@"key" inSubdirectory:@"" forBundle:[NSBundle mainBundle] errorCallback: block];
If the licence is invalid or expired then the methods above will throw an exception.
In the previous step, you instantiated MBPPhotopayOverlayViewController
object with a delegate object. This object gets notified on certain events in scanning lifecycle. In this example we set it to self
. The protocol which the delegate has to implement is MBPPhotopayOverlayViewControllerDelegate
protocol. It is necessary to conform to that protocol. We will discuss more about protocols in Advanced integration section. You can use the following default implementation of the protocol to get you started.
Swift
func photopayOverlayViewControllerDidFinishScanning(_ photopayOverlayViewController: MBPPhotopayOverlayViewController, state: MBPRecognizerResultState) {
// this is done on background thread
// check for valid state
if state == .valid {
// first, pause scanning until we process all the results
photopayOverlayViewController.recognizerRunnerViewController?.pauseScanning()
DispatchQueue.main.async(execute: {() -> Void in
// All UI interaction needs to be done on main thread
})
}
}
func photopayOverlayViewControllerDidTapClose(_ photopayOverlayViewController: MBPPhotopayOverlayViewController) {
// Your action on cancel
}
Objective-C
- (void)photopayOverlayViewControllerDidFinishScanning:(MBPPhotopayOverlayViewController *)photopayOverlayViewController state:(MBPRecognizerResultState)state {
// this is done on background thread
// check for valid state
if (state == MBPRecognizerResultStateValid) {
// first, pause scanning until we process all the results
[photopayOverlayViewController.recognizerRunnerViewController pauseScanning];
dispatch_async(dispatch_get_main_queue(), ^{
// All UI interaction needs to be done on main thread
});
}
}
- (void)photopayOverlayViewControllerDidTapClose:(MBPPhotopayOverlayViewController *)photopayOverlayViewController {
// Your action on cancel
}
This section covers more advanced details of PhotoPay integration.
- First part will cover the possible customizations when using UI provided by the SDK.
- Second part will describe how to embed
MBPRecognizerRunnerViewController's delegates
into yourUIViewController
with the goal of creating a custom UI for scanning, while still using camera management capabilites of the SDK. - Third part will describe how to use the
MBPRecognizerRunner
(Direct API) for recognition directly fromUIImage
without the need of camera or to recognize camera frames that are obtained by custom camera management. - Fourth part will describe recognizer concept and available recognizers.
Within PhotoPay SDK there are several built-in overlay view controllers and scanning subview overlays that you can use to perform scanning.
MBPBarcodeOverlayViewController
is overlay view controller best suited for performing scanning of various barcodes. It has MBPBarcodeOverlayViewControllerDelegate
delegate which can be used out-of-the-box to perform scanning using the default UI. Here is an example how to use and initialize MBPBarcodeOverlayViewController
:
Swift
/** Create your overlay view controller */
let barcodeOverlayViewController : MBPBarcodeOverlayViewController = MBPBarcodeOverlayViewController(settings: barcodeSettings, recognizerCollection: recognizerCollection, delegate: self)
/** Create recognizer view controller with wanted overlay view controller */
let recognizerRunneViewController : UIViewController = MBPViewControllerFactory.recognizerRunnerViewController(withOverlayViewController: barcodeOverlayViewController)
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
self.present(recognizerRunneViewController, animated: true, completion: nil)
Objective-C
MBPBarcodeOverlayViewController *overlayVC = [[MBPBarcodeOverlayViewController alloc] initWithSettings:settings recognizerCollection: recognizerCollection delegate:self];
UIViewController<MBPRecognizerRunnerViewController>* recognizerRunnerViewController = [MBPViewControllerFactory recognizerRunnerViewControllerWithOverlayViewController:overlayVC];
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
[self presentViewController:recognizerRunnerViewController animated:YES completion:nil];
As you can see, when initializing MBPBarcodeOverlayViewController
, we are sending delegate property as self
. To get results, we need to conform to MBPBarcodeOverlayViewControllerDelegate
protocol.
MBPFieldByFieldOverlayViewController
is overlay view controller best suited for performing scanning of various payment slips and barcodes with field of view. It has MBPFieldByFieldOverlayViewControllerDelegate
delegate which can be used out-of-the-box to perform scanning using the default UI. Here is an example how to use and initialize MBPFieldByFieldOverlayViewController
:
Swift
/** Create your overlay view controller */
let fieldByFieldOverlayViewController : MBPFieldByFieldOverlayViewController = MBPFieldByFieldOverlayViewController(settings: fieldByFieldOverlaySettings, recognizerCollection: recognizerCollection, delegate: self)
/** Create recognizer view controller with wanted overlay view controller */
let recognizerRunneViewController : UIViewController = MBPViewControllerFactory.recognizerRunnerViewController(withOverlayViewController: fieldByFieldOverlayViewController)
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
self.present(recognizerRunneViewController, animated: true, completion: nil)
Objective-C
MBPFieldByFieldOverlayViewController *overlayVC = [[MBPFieldByFieldOverlayViewController alloc] initWithSettings:settings recognizerCollection: recognizerCollection delegate:self];
UIViewController<MBPRecognizerRunnerViewController>* recognizerRunnerViewController = [MBPViewControllerFactory recognizerRunnerViewControllerWithOverlayViewController:overlayVC];
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
[self presentViewController:recognizerRunnerViewController animated:YES completion:nil];
As you can see, when initializing MBPFieldByFieldOverlayViewController
, we are sending delegate property as self
. To get results, we need to conform to MBPFieldByFieldOverlayViewControllerDelegate
protocol.
MBPPhotopayOverlayViewController
is overlay view controller best suited for performing scanning of various payment slips and barcodes. It has MBPPhotopayOverlayViewControllerDelegate
delegate which can be used out-of-the-box to perform scanning using the default UI. Here is an example how to use and initialize MBPPhotopayOverlayViewController
:
Swift
/** Create your overlay view controller */
let photopayOverlayViewController : MBPPhotopayOverlayViewController = MBPPhotopayOverlayViewController(settings: photopayOverlaySttings, recognizerCollection: recognizerCollection, delegate: self)
/** Create recognizer view controller with wanted overlay view controller */
let recognizerRunneViewController : UIViewController = MBPViewControllerFactory.recognizerRunnerViewController(withOverlayViewController: photopayOverlayViewController)
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
self.present(recognizerRunneViewController, animated: true, completion: nil)
Objective-C
MBPPhotopayOverlayViewController *overlayVC = [[MBPPhotopayOverlayViewController alloc] initWithSettings:settings recognizerCollection: recognizerCollection delegate:self];
UIViewController<MBPRecognizerRunnerViewController>* recognizerRunnerViewController = [MBPViewControllerFactory recognizerRunnerViewControllerWithOverlayViewController:overlayVC];
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
[self presentViewController:recognizerRunnerViewController animated:YES completion:nil];
As you can see, when initializing MBPPhotopayOverlayViewController
, we are sending delegate property as self
. To get results, we need to conform to MBPPhotopayOverlayViewControllerDelegate
protocol.
Please check our Samples for custom implementation of overlay view controller.
Overlay View Controller is an abstract class for all overlay views.
Its responsibility is to provide meaningful and useful interface for the user to interact with.
Typical actions which need to be allowed to the user are:
- intuitive and meaniningful way to guide the user through scanning process. This is usually done by presenting a "viewfinder" in which the user need to place the scanned object
- a way to cancel the scanning, typically with a "cancel" or "back" button
- a way to power on and off the light (i.e. "torch") button
PhotoPay SDK always provides it's own default implementation of the Overlay View Controller for every specific use. Your implementation should closely mimic the default implementation as it's the result of thorough testing with end users. Also, it closely matches the underlying scanning technology.
For example, the scanning technology usually gives results very fast after the user places the device's camera in the expected way above the scanned object. This means a progress bar for the scan is not particularly useful to the user. The majority of time the user spends on positioning the device's camera correctly. That's just an example which demonstrates careful decision making behind default camera overlay view.
To use your custom overlay with Microblink's camera view, you must first subclass MBPCustomOverlayViewController
and implement the overlay behaviour conforming wanted protocols.
There are five MBPRecognizerRunnerViewController
protocols and one overlay protocol MBPPhotoPayOverlayViewControllerDelegate
.
Five RecognizerRunnerViewController
protocols are:
MBPScanningRecognizerRunnerViewControllerDelegate
MBPDetectionRecognizerRunnerViewControllerDelegate
MBPOcrRecognizerRunnerViewControllerDelegate
MBPDebugRecognizerRunnerViewControllerDelegate
MBPRecognizerRunnerViewControllerDelegate
In viewDidLoad
, other protocol conformation can be done and it's done on recognizerRunnerViewController
property of MBPOverlayViewController
, for example:
Swift and Objective-C
self.scanningRecognizerRunnerViewControllerDelegate = self;
In Quick Start guide it is shown how to use a default overlay view controller. You can now swap default view controller with your implementation of CustomOverlayViewController
Swift
let recognizerRunnerViewController : UIViewController = MBPViewControllerFactory.recognizerRunnerViewController(withOverlayViewController: CustomOverlayViewController)
Objective-C
UIViewController<MBPRecognizerRunnerViewController>* recognizerRunnerViewController = [MBPViewControllerFactory recognizerRunnerViewControllerWithOverlayViewController:CustomOverlayViewController];
This guide will in short present you how to process UIImage objects with PhotoPay SDK, without starting the camera video capture.
With this feature you can solve various use cases like: - recognizing text on images in Camera roll - taking full resolution photo and sending it to processing - scanning barcodes on images in e-mail etc.
DirectAPI-sample demo app here will present UIImagePickerController for taking full resolution photos, and then process it with PhotoPay SDK to get scanning results using Direct processing API.
Direct processing API is handled with MBPRecognizerRunner
. That is a class that handles processing of images. It also has protocols as MBPRecognizerRunnerViewController
.
Developer can choose which protocol to conform:
MBPScanningRecognizerRunnerDelegate
MBPDetectionRecognizerRunnerDelegate
MBPDebugRecognizerRunnerDelegate
MBPOcrRecognizerRunnerDelegate
In example, we are conforming to MBPScanningRecognizerRunnerDelegate
protocol.
To initiate the scanning process, first decide where in your app you want to add scanning functionality. Usually, users of the scanning library have a button which, when tapped, starts the scanning process. Initialization code is then placed in touch handler for that button. Here we're listing the initialization code as it looks in a touch handler method.
Swift
func setupRecognizerRunner() {
var recognizers = [MBPRecognizer]()
pdf417Recognizer = MBPPdf417Recognizer()
recognizers.append(pdf417Recognizer!)
let recognizerCollection = MBPRecognizerCollection(recognizers: recognizers)
recognizerRunner = MBPRecognizerRunner(recognizerCollection: recognizerCollection)
recognizerRunner?.scanningRecognizerRunnerDelegate = self
}
func processImageRunner(_ originalImage: UIImage) {
var image: MBPImage? = nil
if let anImage = originalImage {
image = MBPImage(uiImage: anImage)
}
image?.cameraFrame = true
image?.orientation = MBPProcessingOrientation.left
let _serialQueue = DispatchQueue(label: "com.microblink.DirectAPI-sample-swift")
_serialQueue.async(execute: {() -> Void in
self.recognizerRunner?.processImage(image!)
})
}
func recognizerRunner(_ recognizerRunner: MBPRecognizerRunner, didFinishScanningWith state: MBPRecognizerResultState) {
if blinkInputRecognizer.result.resultState == MBPRecognizerResultStateValid {
// Handle result
}
}
Objective-C
- (void)setupRecognizerRunner {
NSMutableArray<MBPRecognizer *> *recognizers = [[NSMutableArray alloc] init];
self.pdf417Recognizer = [[MBPPdf417Recognizer alloc] init];
[recognizers addObject: self.pdf417Recognizer];
MBPRecognizerCollection *recognizerCollection = [[MBPRecognizerCollection alloc] initWithRecognizers:recognizers];
self.recognizerRunner = [[MBPRecognizerRunner alloc] initWithRecognizerCollection:recognizerCollection];
self.recognizerRunner.scanningRecognizerRunnerDelegate = self;
}
- (void)processImageRunner:(UIImage *)originalImage {
MBPImage *image = [MBPImage imageWithUIImage:originalImage];
image.cameraFrame = YES;
image.orientation = MBPProcessingOrientationLeft;
dispatch_queue_t _serialQueue = dispatch_queue_create("com.microblink.DirectAPI-sample", DISPATCH_QUEUE_SERIAL);
dispatch_async(_serialQueue, ^{
[self.recognizerRunner processImage:image];
});
}
- (void)recognizerRunner:(nonnull MBPRecognizerRunner *)recognizerRunner didFinishScanningWithState:(MBPRecognizerResultState)state {
if (self.blinkInputRecognizer.result.resultState == MBPRecognizerResultStateValid) {
// Handle result
}
}
Now you've seen how to implement the Direct processing API.
In essence, this API consists of two steps:
- Initialization of the scanner.
- Call of
- (void)processImage:(MBPImage *)image;
method for each UIImage or CMSampleBufferRef you have.
Some recognizers support recognition from NSString
. They can be used through Direct API to parse given NSString
and return data just like when they are used on an input image. When recognition is performed on NSString
, there is no need for the OCR. Input NSString
is used in the same way as the OCR output is used when image is being recognized.
Recognition from String
can be performed in the same way as recognition from image.
The only difference is that user should call - (void)processString:(NSString *)string;
on MBPRecognizerRunner
.
The MBPRecognizer
is the basic unit of processing within the SDK. Its main purpose is to process the image and extract meaningful information from it. As you will see later, the SDK has lots of different MBPRecognizer
objects that have various purposes.
Each MBPRecognizer
has a MBPRecognizerResult
object, which contains the data that was extracted from the image. The MBPRecognizerResult
object is a member of corresponding MBPRecognizer
object its lifetime is bound to the lifetime of its parent MBPRecognizer
object. If you need your MBPRecognizerResult
object to outlive its parent MBPRecognizer
object, you must make a copy of it by calling its method copy
.
While MBPRecognizer
object works, it changes its internal state and its result. The MBPRecognizer
object's MBPRecognizerResult
always starts in Empty
state. When corresponding MBPRecognizer
object performs the recognition of given image, its MBPRecognizerResult
can either stay in Empty
state (in case MBPRecognizer
failed to perform recognition), move to Uncertain
state (in case MBPRecognizer
performed the recognition, but not all mandatory information was extracted) or move to Valid
state (in case MBPRecognizer
performed recognition and all mandatory information was successfully extracted from the image).
As soon as one MBPRecognizer
object's MBPRecognizerResult
within MBPRecognizerCollection
given to MBPRecognizerRunner
or MBPRecognizerRunnerViewController
changes to Valid
state, the onScanningFinished
callback will be invoked on same thread that performs the background processing and you will have the opportunity to inspect each of your MBPRecognizer
objects' MBPRecognizerResult
to see which one has moved to Valid
state.
As soon as onScanningFinished
method ends, the MBPRecognizerRunnerViewController
will continue processing new camera frames with same MBPRecognizer
objects, unless paused
. Continuation of processing or reset
recognition will modify or reset all MBPRecognizer
objects's MBPRecognizerResult
. When using built-in activities, as soon as onScanningFinished
is invoked, built-in activity pauses the MBPRecognizerRunnerViewController
and starts finishing the activity, while saving the MBPRecognizerCollection
with active MBPRecognizer
.
The MBPRecognizerCollection
is is wrapper around MBPRecognizer
objects that has array of MBPRecognizer
objects that can be used to give MBPRecognizer
objects to MBPRecognizerRunner
or MBPRecognizerRunnerViewController
for processing.
The MBPRecognizerCollection
is always constructed with array [[MBPRecognizerCollection alloc] initWithRecognizers:recognizers]
of MBPRecognizer
objects that need to be prepared for recognition (i.e. their properties must be tweaked already).
The MBPRecognizerCollection
manages a chain of MBPRecognizer
objects within the recognition process. When a new image arrives, it is processed by the first MBPRecognizer
in chain, then by the second and so on, iterating until a MBPRecognizer
object's MBPRecognizerResult
changes its state to Valid
or all of the MBPRecognizer
objects in chain were invoked (none getting a Valid
result state).
You cannot change the order of the MBPRecognizer
objects within the chain - no matter the order in which you give MBPRecognizer
objects to MBPRecognizerCollection
, they are internally ordered in a way that provides best possible performance and accuracy. Also, in order for SDK to be able to order MBPRecognizer
objects in recognition chain in a best way possible, it is not allowed to have multiple instances of MBPRecognizer
objects of the same type within the chain. Attempting to do so will crash your application.
This section will give a list of all MBPRecognizer
objects that are available within PhotoPay SDK, their purpose and recommendations how they should be used to get best performance and user experience.
The MBPFrameGrabberRecognizer
is the simplest recognizer in SDK, as it does not perform any processing on the given image, instead it just returns that image back to its onFrameAvailable
. Its result never changes state from empty.
This recognizer is best for easy capturing of camera frames with MBPRecognizerRunnerViewController
. Note that MBPImage
sent to onFrameAvailable
are temporary and their internal buffers all valid only until the onFrameAvailable
method is executing - as soon as method ends, all internal buffers of MBPImage
object are disposed. If you need to store MBPImage
object for later use, you must create a copy of it by calling copy
.
The MBPSuccessFrameGrabberRecognizer
is a special MBPecognizer
that wraps some other MBPRecognizer
and impersonates it while processing the image. However, when the MBPRecognizer
being impersonated changes its MBPRecognizerResult
into Valid
state, the MBPSuccessFrameGrabberRecognizer
captures the image and saves it into its own MBPSuccessFrameGrabberRecognizerResult
object.
Since MBPSuccessFrameGrabberRecognizer
impersonates its slave MBPRecognizer
object, it is not possible to give both concrete MBPRecognizer
object and MBPSuccessFrameGrabberRecognizer
that wraps it to same MBPRecognizerCollection
- doing so will have the same result as if you have given two instances of same MBPRecognizer
type to the MBPRecognizerCollection
- it will crash your application.
This recognizer is best for use cases when you need to capture the exact image that was being processed by some other MBPRecognizer
object at the time its MBPRecognizerResult
became Valid
. When that happens, MBPSuccessFrameGrabberRecognizer's
MBPSuccessFrameGrabberRecognizerResult
will also become Valid
and will contain described image.
The MBPPdf417Recognizer
is recognizer specialised for scanning PDF417 2D barcodes. This recognizer can recognize only PDF417 2D barcodes - for recognition of other barcodes, please refer to BarcodeRecognizer.
This recognizer can be used in any overlay view controller, but it works best with the MBPBarcodeOverlayViewController
, which has UI best suited for barcode scanning.
The MBPBarcodeRecognizer
is recognizer specialised for scanning various types of barcodes. This recognizer should be your first choice when scanning barcodes as it supports lots of barcode symbologies, including the PDF417 2D barcodes, thus making PDF417 recognizer possibly redundant, which was kept only for its simplicity.
You can enable multiple barcode symbologies within this recognizer, however keep in mind that enabling more barcode symbologies affect scanning performance - the more barcode symbologies are enabled, the slower the overall recognition performance. Also, keep in mind that some simple barcode symbologies that lack proper redundancy, such as Code 39, can be recognized within more complex barcodes, especially 2D barcodes, like PDF417.
This recognizer can be used in any overlay view controller, but it works best with the MBPBarcodeOverlayViewController
, which has UI best suited for barcode scanning.
The MBPBlinkInputRecognizer
is generic OCR recognizer used for scanning segments which enables specifying MBPProcessors
that will be used for scanning. Most commonly used MBPProcessor
within this recognizer is MBPParserGroupProcessor
) that activates all MBPParsers
in the group to extract data of interest from the OCR result.
This recognizer can be used in any context. It is used internally in the implementation of the provided MBPFieldByFieldOverlayViewController
.
MBPProcessors
are explained in The Processor concept section and you can find more about MBPParsers
in The Parser concept section.
The MBPAustriaQrCodePaymentRecognizer
is recognizer specialised for scanning Austrian payment QR codes, such as Stuzza codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPAustriaSlipRecognizer
is recognizer specialised for scanning Austrian payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPBelgiumSlipRecognizer
is recognizer specialised for scanning Belgian payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPCroatiaPdf417PaymentRecognizer
is recognizer specialised for scanning Croatia payment Pdf417 codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPCroatiaQrCodePaymentRecognizer
is recognizer specialised for scanning Croatia payment QR codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPCroatiaSlipRecognizer
is recognizer specialised for scanning Croatia payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPCzechiaQrCodeRecognizer
is recognizer specialised for scanning Czech payment QR codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPCzechiaSlipRecognizer
is recognizer specialised for scanning Czech payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPGermanyQrCodePaymentRecognizer
is recognizer specialised for scanning German payment QR codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPGermanySlipRecognizer
is recognizer specialised for scanning German payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPHungarySlipRecognizer
is recognizer specialised for scanning Hungarian payment slips - white and yellow.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPKosovoSlipRecognizer
is recognizer specialised for scanning Kosovo payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPFieldOfViewOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPKosovoCode128PaymentRecognizer
is recognizer specialised for scanning code 128 barcodes found on Kosovo payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPFieldOfViewOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPNetherlandsSlipRecognizer
is recognizer specialised for scanning Dutch payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPFieldOfViewOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSepaQrCodePaymentRecognizer
is recognizer specialised for scanning SEPA QR codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSerbiaQrCodeRecognizer
is recognizer specialised for scanning Serbian QR payment barcodes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSerbiaPdf417Recognizer
is recognizer specialised for scanning Serbian PDF 417 payment barcodes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSlovakiaCode128PaymentRecognizer
is recognizer specialised for scanning Slovakian CODE 128 payment barcodes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSlovakiaDataMatrixPaymentRecognizer
is recognizer specialised for scanning Slovakian Data Matrix payment barcodes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSlovakiaQrCodeRecognizer
is recognizer specialised for scanning Slovakian QR payment barcodes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSlovakiaSlipRecognizer
is recognizer specialised for scanning Slovakian payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSloveniaSlipRecognizer
is recognizer specialised for scanning Slovenian UPN payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSloveniaQrCodePaymentRecognizer
is recognizer specialised for scanning Slovenian QR payment barcodes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSwitzerlandQrCodePaymentRecognizer
is recognizer specialised for scanning Swiss payment QR codes, such as Stuzza codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPSwitzerlandSlipRecognizer
is recognizer specialised for scanning Swiss payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPUnitedKingdomQrCodePaymentRecognizer
is recognizer specialised for scanning UK payment QR codes.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPUnitedKingdomSlipRecognizer
is recognizer specialised for scanning UK payment slips.
This recognizer can be used in any overlay view controller, but it works best with the MBPPhotopayOverlayViewController
, which has UI best suited for payment slip and barcode scanning.
The MBPProcessors
and MBPParsers
are standard processing units within PhotoPay SDK used for data extraction from the input images. Unlike the MBPRecognizer
, MBPProcessor
and MBPParser
are not stand-alone processing units. MBPProcessor
is always used within MBPRecognizer
and MBPParser
is used within appropriate MBPProcessor
to extract data from the OCR result.
MBPProcessor
is a processing unit used within some Recognizer
which supports processors. It process the input image prepared by the enclosing Recognizer
in the way that is characteristic to the implementation of the concrete MBPProcessor
.
MBPProcessor
architecture is similar to MBPRecognizer
architecture described in The Recognizer concept section. Each instance also has associated inner MBPRecognizerResult
object whose lifetime is bound to the lifetime of its parent MBPProcessor
object and it is updated while MBPProcessor
works. If you need your MBPRecognizerResult
object to outlive its parent MBPProcessor
object, you must make a copy of it by calling its method copy
.
It also has its internal state and while it is in the working state during recognition process, it is not allowed to tweak MBPProcessor
object's properties.
To support common use cases, there are several different MBPProcessor
implementations available. They are listed in the next section.
This section will give a list of MBPProcessor
types that are available within PhotoPay SDK and their purpose.
The MBPImageReturnProcessor
is used for obtaining input images. It simply saves the input image and makes it available after the scanning is done.
The appearance of the input image depends on the context in which MBPImageReturnProcessor
is used. For example, when it is used within MBPBlinkInputRecognizer
, simply the raw image of the scanning region is processed. When it is used within the Templating API
, input image is dewarped (cropped and rotated).
The image is returned as the raw MBPImage
type. Also, processor can be configured to encode saved image to JPEG.
The MBPParserGroupProcessor
is the type of the processor that performs the OCR (Optical Character Recognition) on the input image and lets all the parsers within the group to extract data from the OCR result. The concept of MBPParser
is described in the next section.
Before performing the OCR, the best possible OCR engine options are calculated by combining engine options needed by each MBPParser
from the group. For example, if one parser expects and produces result from uppercase characters and other parser extracts data from digits, both uppercase characters and digits must be added to the list of allowed characters that can appear in the OCR result. This is a simplified explanation because OCR engine options contain many parameters which are combined by the MBPParserGroupProcessor
.
Because of that, if multiple parsers and multiple parser group processors are used during the scan, it is very important to group parsers carefully.
Let's see this on an example: assume that we have two parsers at our disposal: MBPAmountParser
and MBPEmailParser
. MBPAmountParser
knows how to extract amount's from OCR result and requires from OCR only to recognize digits, periods and commas and ignore letters. On the other hand, MBPEmailParser
knows how to extract e-mails from OCR result and requires from OCR to recognize letters, digits, '@' characters and periods, but not commas.
If we put both MBPAmountParser
and MBPEmailParser
into the same MBPParserGroupProcessor
, the merged OCR engine settings will require recognition of all letters, all digits, '@' character, both period and comma. Such OCR result will contain all characters for MBPEmailParser
to properly parse e-mail, but might confuse MBPAmountParser
if OCR misclassifies some characters into digits.
If we put MBPAmountParser
in one MBPParserGroupProcessor
and MBPEmailParser
in another MBPParserGroupProcessor
, OCR will be performed for each parser group independently, thus preventing the MBPAmountParser
confusion, but two OCR passes of the image will be performed, which can have a performance impact.
MBPParserGroupProcessor
is most commonly used MBPProcessor
. It is used whenever the OCR is needed. After the OCR is performed and all parsers are run, parsed results can be obtained through parser objects that are enclosed in the group. MBPParserGroupProcessor
instance also has associated inner MBPParserGroupProcessorResult
whose state is updated during processing and its property ocrLayout
can be used to obtain the raw MBPOcrLayout
that was used for parsing data.
Take note that MBPOcrLayout
is available only if it is allowed by the PhotoPay SDK license key. MBPOcrLayout
structure contains information about all recognized characters and their positions on the image. To prevent someone to abuse that, obtaining of the MBPOcrLayout
structure is allowed only by the premium license keys.
MBPParser
is a class of objects that are used to extract structured data from the raw OCR result. It must be used within MBPParserGroupProcessor
which is responsible for performing the OCR, so MBPParser
is not stand-alone processing unit.
Like MBPRecognizer
and all other processing units, each MBPParser
instance has associated inner MBPRecognizerResult
object whose lifetime is bound to the lifetime of its parent MBPParser
object and it is updated while MBPParser
works. When parsing is done MBPParserResult
can be used for obtaining extracted data. If you need your MBPParserResult
object to outlive its parent MBPParser
object, you must make a copy of it by calling its method copy
.
It also has its internal state and while it is in the working state during recognition process, it is not allowed to tweak MBPParser
object's properties.
There are a lot of different MBPParsers
for extracting most common fields which appear on various documents. Also, most of them can be adjusted for specific use cases. For all other custom data fields, there is RegexParser
available which can be configured with the arbitrary regular expression.
MBPAmountParser
is used for extracting amounts from the OCR result.
MBPDateParser
is used for extracting dates in various formats from the OCR result.
MBPIbanParser
is used for extracting IBAN (International Bank Account Number) from the OCR result.
MBPRawParser
is used for obtaining string version of raw OCR result, without performing any smart parsing operations.
MBPRegexParser
is used for extracting OCR result content which is in accordance with the given regular expression. Regular expression parsing is not performed with java's regex engine. Instead, it is performed with custom regular expression engine.
There are also other specialized parsers. You can see a list of all o them here.
In case of problems with integration of the SDK, first make sure that you have tried integrating it into Xcode by following integration instructions.
If you have followed Xcode integration instructions and are still having integration problems, please contact us at help.microblink.com.
In case of problems with using the SDK, you should do as follows:
If you are getting "invalid licence key" error or having other licence-related problems (e.g. some feature is not enabled that should be or there is a watermark on top of camera), first check the console. All licence-related problems are logged to error log so it is easy to determine what went wrong.
When you have determine what is the licence-relate problem or you simply do not understand the log, you should contact us help.microblink.com. When contacting us, please make sure you provide following information:
- exact Bundle ID of your app (from your
info.plist
file) - licence that is causing problems
- please stress out that you are reporting problem related to iOS version of PhotoPay SDK
- if unsure about the problem, you should also provide excerpt from console containing licence error
If you are having problems with scanning certain items, undesired behaviour on specific device(s), crashes inside PhotoPay SDK or anything unmentioned, please do as follows:
- Contact us at help.microblink.com describing your problem and provide following information:
- log file obtained in previous step
- high resolution scan/photo of the item that you are trying to scan
- information about device that you are using
- please stress out that you are reporting problem related to iOS version of PhotoPay SDK
Here is a list of frequently asked questions and solutions for them and also a list of known problems in the SDK and how to work around them.
In demo everything worked, but after switching to production license I get NSError
with MBPMicroblinkSDKRecognizerErrorDomain
and MBPRecognizerFailedToInitalize
code as soon as I construct specific MBPRecognizer
object
Each license key contains information about which features are allowed to use and which are not. This NSError
indicates that your production license does not allow using of specific MBPRecognizer
object. You should contact support to check if provided licence is OK and that it really contains all features that you have purchased.
I get NSError
with MBPMicroblinkSDKRecognizerErrorDomain
and MBPRecognizerFailedToInitalize
code with trial license key
Whenever you construct any MBPRecognizer
object or, a check whether license allows using that object will be performed. If license is not set prior constructing that object, you will get NSError
with MBPMicroblinkSDKRecognizerErrorDomain
and MBPRecognizerFailedToInitalize
code. We recommend setting license as early as possible in your app.
In my didFinish
callback I have the result inside my MBPRecognizer
, but when scanning activity finishes, the result is gone
This usually happens when using MBPRecognizerRunnerViewController
and forgetting to pause the MBPRecognizerRunnerViewController
in your didFinish
callback. Then, as soon as didFinish
happens, the result is mutated or reset by additional processing that MBPRecognizer
performs in the time between end of your didFinish
callback and actual finishing of the scanning activity. For more information about statefulness of the MBPRecognizer
objects, check this section.
Logging can be disabled by calling disableMicroblinkLogging
method on MBPLogger
instance.
Complete API reference can be found here.
For any other questions, feel free to contact us at help.microblink.com.