Skip to content

Latest commit

 

History

History
16 lines (10 loc) · 919 Bytes

README.md

File metadata and controls

16 lines (10 loc) · 919 Bytes

Introduction

This project is a union plugin that restores the cut feature that was present in Gothic 1 and Gothic Sequel into Gothic 2 and Gothic 2 Night of The Raven, that allows light vobs range to be animated and interpolated by scaling factors.
Keep in mind that altough original spacer does has options for setting up the animation, it won't show it, because the spacer.exe binary isn't 100% compatible with game binary.
That means, that the only way to use and see this feature, is by using Spacer.NET, that supports it well (because it operates on the original game).

Demonstration

Below image shows how this feature works in Spacer.NET

Image showing light range sphere scaling in Spacer.NET

Usage

  • Download the DynamicLightRange.dll from releases page
  • Place it in Game/System/autorun directory