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Releases: Pathoschild/SMAPI

3.18.1

02 Dec 01:26
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SMAPI 3.18.1 fixes mod texture edits sometimes cut off.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.18.0

02 Dec 01:26
b95d2a3
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See the SMAPI 3.18 release highlights for details.

This lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.17.2

22 Oct 01:06
9ae6924
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SMAPI 3.17.2 fixes an installer error when Steam's .vdf library uses an older format, and fixes an image patch offset issue.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.17.1

22 Oct 01:05
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SMAPI 3.17.1 fixes an installer error when Steam's .vdf library data is missing.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.17.0

22 Oct 01:04
93a7489
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See the SMAPI 3.17 release highlights for details.

For players: this mainly optimizes performance, adds a separate 'strict mode', and drops the transitional 'raw image loading' option (now always enabled, except when PyTK is installed).

For mod authors: this mainly makes consumer info available when implementing GetApi in a C# mod, updates the mod build package, and words deprecation messages more strongly.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.16.2

01 Sep 02:07
e7d29a2
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SMAPI 3.16.2 fixes a NoSuitableGraphicsDeviceException launch error for some players with compatible GPUs since 3.16.0.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.16.1

29 Aug 23:20
e0838a2
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SMAPI 3.16.1 updates PyTK compatibility mode for the latest PyTK version, and fixes broken mods sometimes incorrectly listed as duplicate.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.16.0

24 Aug 21:41
a1bc96d
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See the SMAPI 3.16 release highlights for details.

For players: this adds better DPI awareness, better macOS terminal support, an error message when you have loose mod files in Mods, and exit codes (which tell your OS whether the game quit normally or crashed).

For mod authors: this adds support for implicit assembly dependencies and F#, migrates to the crossplatform .pdb format, and raises deprecation levels.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.15.1

11 Jul 15:18
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SMAPI 3.15.1 mainly fixes lag for some players, fixes smapi-internal/config.user.json overrides not applied after 3.14.0, fixes compatibility with PyTK image scaling, adds the current version number to update alerts, and (for mod authors) loads the FluentHttpClient package.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.15.0

18 Jun 03:29
8e9237b
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This is an old release. You should use the latest version instead!

See the SMAPI 3.15 release highlights for details.

This mainly optimizes image file loading, adds an IRawTextureData asset type for mod authors, adds per-mod verbose logging, updates Harmony + Json.NET + Pintail, and fixes issues.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.