Releases: Pathoschild/SMAPI
3.18.1
This is an old release. You should use the latest version instead!
SMAPI 3.18.1 fixes mod texture edits sometimes cut off.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.18.0
This is an old release. You should use the latest version instead!
See the SMAPI 3.18 release highlights for details.
This lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.17.2
This is an old release. You should use the latest version instead!
SMAPI 3.17.2 fixes an installer error when Steam's .vdf
library uses an older format, and fixes an image patch offset issue.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.17.1
This is an old release. You should use the latest version instead!
SMAPI 3.17.1 fixes an installer error when Steam's .vdf
library data is missing.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.17.0
This is an old release. You should use the latest version instead!
See the SMAPI 3.17 release highlights for details.
For players: this mainly optimizes performance, adds a separate 'strict mode', and drops the transitional 'raw image loading' option (now always enabled, except when PyTK is installed).
For mod authors: this mainly makes consumer info available when implementing GetApi
in a C# mod, updates the mod build package, and words deprecation messages more strongly.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.16.2
This is an old release. You should use the latest version instead!
SMAPI 3.16.2 fixes a NoSuitableGraphicsDeviceException
launch error for some players with compatible GPUs since 3.16.0.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.16.1
This is an old release. You should use the latest version instead!
SMAPI 3.16.1 updates PyTK compatibility mode for the latest PyTK version, and fixes broken mods sometimes incorrectly listed as duplicate.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.16.0
This is an old release. You should use the latest version instead!
See the SMAPI 3.16 release highlights for details.
For players: this adds better DPI awareness, better macOS terminal support, an error message when you have loose mod files in Mods
, and exit codes (which tell your OS whether the game quit normally or crashed).
For mod authors: this adds support for implicit assembly dependencies and F#, migrates to the crossplatform .pdb
format, and raises deprecation levels.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.15.1
This is an old release. You should use the latest version instead!
SMAPI 3.15.1 mainly fixes lag for some players, fixes smapi-internal/config.user.json
overrides not applied after 3.14.0, fixes compatibility with PyTK image scaling, adds the current version number to update alerts, and (for mod authors) loads the FluentHttpClient package.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.
3.15.0
This is an old release. You should use the latest version instead!
See the SMAPI 3.15 release highlights for details.
This mainly optimizes image file loading, adds an IRawTextureData
asset type for mod authors, adds per-mod verbose logging, updates Harmony + Json.NET + Pintail, and fixes issues.
Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.