From 99a67e4191030a9ab1604ef8a69e6d78f10b1a6c Mon Sep 17 00:00:00 2001 From: Regisle Date: Fri, 30 Aug 2024 18:19:16 +0930 Subject: [PATCH] Change default Boss Config --- src/Modules/ConfigOptions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index 902dabc18f..924d3e356a 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1767,7 +1767,7 @@ Huge sets the radius to 11. { var = "conditionEnemyRareOrUnique", type = "check", label = "Is the enemy Rare or Unique?", ifEnemyCond = "EnemyRareOrUnique", tooltip = "The enemy will automatically be considered to be Unique if they are a Boss,\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList) enemyModList:NewMod("Condition:RareOrUnique", "FLAG", true, "Config", { type = "Condition", var = "Effective" }) end }, - { var = "enemyIsBoss", type = "list", label = "Is the enemy a Boss?", defaultIndex = 1, tooltip = data.enemyIsBossTooltip, list = {{val="None",label="No"},{val="Boss",label="Standard Boss"},{val="Pinnacle",label="Guardian/Pinnacle Boss"},{val="Uber",label="Uber Pinnacle Boss"}}, apply = function(val, modList, enemyModList, build) + { var = "enemyIsBoss", type = "list", label = "Is the enemy a Boss?", defaultIndex = 3, tooltip = data.enemyIsBossTooltip, list = {{val="None",label="No"},{val="Boss",label="Standard Boss"},{val="Pinnacle",label="Guardian/Pinnacle Boss"},{val="Uber",label="Uber Pinnacle Boss"}}, apply = function(val, modList, enemyModList, build) -- These defaults are here so that the placeholders get reset correctly build.configTab.varControls['enemySpeed']:SetPlaceholder(700, true) build.configTab.varControls['enemyCritChance']:SetPlaceholder(5, true)