Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

enable-status equivalent in Velocity #1408

Open
NyaomiDEV opened this issue Aug 17, 2024 · 1 comment
Open

enable-status equivalent in Velocity #1408

NyaomiDEV opened this issue Aug 17, 2024 · 1 comment
Labels
type: feature New feature or request

Comments

@NyaomiDEV
Copy link

NyaomiDEV commented Aug 17, 2024

Requested Feature

I'd want to prevent the Velocity proxy from answering ping packets.

Why is this needed?

I run a small proxy that has two servers behind, as it basically lets me expose only one port and automate some other stuff. This however is in practice a "friends-only" Minecraft server network, and as such it doesn't boast enormous security features. Since I plan on exposing it to the wider Internet, I'd want to at least make it invisible to server scanners.

Alternative Solutions

I don't think there's any alternative solutions for the time being.

Additional Information

No response

@NyaomiDEV NyaomiDEV added the type: feature New feature or request label Aug 17, 2024
@U5B
Copy link
Contributor

U5B commented Aug 17, 2024

I believe you can cancel the ProxyPingEvent to achieve what you need
https://jd.papermc.io/velocity/3.3.0/com/velocitypowered/api/event/proxy/ProxyPingEvent.html

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
type: feature New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants