This repository has been archived by the owner on Aug 16, 2024. It is now read-only.
forked from vishvananda/netlink
-
Notifications
You must be signed in to change notification settings - Fork 0
/
socket_linux.go
162 lines (147 loc) · 3.74 KB
/
socket_linux.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
package netlink
import (
"errors"
"fmt"
"net"
"github.com/P4Networking/netlink/nl"
"golang.org/x/sys/unix"
)
const (
sizeofSocketID = 0x30
sizeofSocketRequest = sizeofSocketID + 0x8
sizeofSocket = sizeofSocketID + 0x18
)
type socketRequest struct {
Family uint8
Protocol uint8
Ext uint8
pad uint8
States uint32
ID SocketID
}
type writeBuffer struct {
Bytes []byte
pos int
}
func (b *writeBuffer) Write(c byte) {
b.Bytes[b.pos] = c
b.pos++
}
func (b *writeBuffer) Next(n int) []byte {
s := b.Bytes[b.pos : b.pos+n]
b.pos += n
return s
}
func (r *socketRequest) Serialize() []byte {
b := writeBuffer{Bytes: make([]byte, sizeofSocketRequest)}
b.Write(r.Family)
b.Write(r.Protocol)
b.Write(r.Ext)
b.Write(r.pad)
native.PutUint32(b.Next(4), r.States)
networkOrder.PutUint16(b.Next(2), r.ID.SourcePort)
networkOrder.PutUint16(b.Next(2), r.ID.DestinationPort)
copy(b.Next(4), r.ID.Source.To4())
b.Next(12)
copy(b.Next(4), r.ID.Destination.To4())
b.Next(12)
native.PutUint32(b.Next(4), r.ID.Interface)
native.PutUint32(b.Next(4), r.ID.Cookie[0])
native.PutUint32(b.Next(4), r.ID.Cookie[1])
return b.Bytes
}
func (r *socketRequest) Len() int { return sizeofSocketRequest }
type readBuffer struct {
Bytes []byte
pos int
}
func (b *readBuffer) Read() byte {
c := b.Bytes[b.pos]
b.pos++
return c
}
func (b *readBuffer) Next(n int) []byte {
s := b.Bytes[b.pos : b.pos+n]
b.pos += n
return s
}
func (s *Socket) deserialize(b []byte) error {
if len(b) < sizeofSocket {
return fmt.Errorf("socket data short read (%d); want %d", len(b), sizeofSocket)
}
rb := readBuffer{Bytes: b}
s.Family = rb.Read()
s.State = rb.Read()
s.Timer = rb.Read()
s.Retrans = rb.Read()
s.ID.SourcePort = networkOrder.Uint16(rb.Next(2))
s.ID.DestinationPort = networkOrder.Uint16(rb.Next(2))
s.ID.Source = net.IPv4(rb.Read(), rb.Read(), rb.Read(), rb.Read())
rb.Next(12)
s.ID.Destination = net.IPv4(rb.Read(), rb.Read(), rb.Read(), rb.Read())
rb.Next(12)
s.ID.Interface = native.Uint32(rb.Next(4))
s.ID.Cookie[0] = native.Uint32(rb.Next(4))
s.ID.Cookie[1] = native.Uint32(rb.Next(4))
s.Expires = native.Uint32(rb.Next(4))
s.RQueue = native.Uint32(rb.Next(4))
s.WQueue = native.Uint32(rb.Next(4))
s.UID = native.Uint32(rb.Next(4))
s.INode = native.Uint32(rb.Next(4))
return nil
}
// SocketGet returns the Socket identified by its local and remote addresses.
func SocketGet(local, remote net.Addr) (*Socket, error) {
localTCP, ok := local.(*net.TCPAddr)
if !ok {
return nil, ErrNotImplemented
}
remoteTCP, ok := remote.(*net.TCPAddr)
if !ok {
return nil, ErrNotImplemented
}
localIP := localTCP.IP.To4()
if localIP == nil {
return nil, ErrNotImplemented
}
remoteIP := remoteTCP.IP.To4()
if remoteIP == nil {
return nil, ErrNotImplemented
}
s, err := nl.Subscribe(unix.NETLINK_INET_DIAG)
if err != nil {
return nil, err
}
defer s.Close()
req := nl.NewNetlinkRequest(nl.SOCK_DIAG_BY_FAMILY, 0)
req.AddData(&socketRequest{
Family: unix.AF_INET,
Protocol: unix.IPPROTO_TCP,
ID: SocketID{
SourcePort: uint16(localTCP.Port),
DestinationPort: uint16(remoteTCP.Port),
Source: localIP,
Destination: remoteIP,
Cookie: [2]uint32{nl.TCPDIAG_NOCOOKIE, nl.TCPDIAG_NOCOOKIE},
},
})
s.Send(req)
msgs, from, err := s.Receive()
if err != nil {
return nil, err
}
if from.Pid != nl.PidKernel {
return nil, fmt.Errorf("Wrong sender portid %d, expected %d", from.Pid, nl.PidKernel)
}
if len(msgs) == 0 {
return nil, errors.New("no message nor error from netlink")
}
if len(msgs) > 2 {
return nil, fmt.Errorf("multiple (%d) matching sockets", len(msgs))
}
sock := &Socket{}
if err := sock.deserialize(msgs[0].Data); err != nil {
return nil, err
}
return sock, nil
}