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CTileGroup.cpp
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#include "stdafx.h"
#include "CTileGroup.h"
#include "GlobalFunctions.h"
extern int g_cLocks;
// IUnknown functions
// ******************
ULONG __stdcall CTileGroup::AddRef()
{
return ++m_cRef;
}
ULONG __stdcall CTileGroup::Release()
{
if (--m_cRef != 0)
return m_cRef;
delete this;
return 0;
}
HRESULT __stdcall CTileGroup::QueryInterface(REFIID riid, void** ppv)
{
if (riid == IID_IUnknown)
*ppv = (IUnknown*)this;
else if (riid == IID_TileGroup)
*ppv = (TileGroup*)this;
else
{
*ppv = NULL;
return E_NOINTERFACE;
}
AddRef();
return S_OK;
}
// TileGroup functions
// *******************
HRESULT CTileGroup::get_TileWidth(int *width)
{
*width = tileWidth;
return S_OK;
}
HRESULT CTileGroup::get_TileHeight(int *height)
{
*height = tileHeight;
return S_OK;
}
HRESULT CTileGroup::get_TileSetManager(TileSetManager **tileSetManager)
{
this->tileSetManager->QueryInterface(IID_TileSetManager, (void**)tileSetManager);
return S_OK;
}
HRESULT CTileGroup::get_MappingIndex(int tileX, int tileY, int *tileMappingIndex)
{
// Error check array indicies
if ((tileX < 0) || (tileX >= tileWidth) || (tileY < 0) || (tileY >= tileHeight))
{
PostErrorMsg(L"Invalid tile location");
return E_INVALIDARG;
}
// Get the tile mapping index
*tileMappingIndex = tileData[tileY*tileWidth + tileX];
return S_OK;
}
HRESULT CTileGroup::put_MappingIndex(int tileX, int tileY, int tileMappingIndex)
{
// Error check array indicies
if ((tileX < 0) || (tileX >= tileWidth) || (tileY < 0) || (tileY >= tileHeight))
{
PostErrorMsg(L"Invalid tile location");
return E_INVALIDARG;
}
// Set the tile mapping index
tileData[tileY*tileWidth + tileX] = tileMappingIndex;
return S_OK;
}
HRESULT CTileGroup::Draw(int destDC, int sourcePixelX, int sourcePixelY, int pixelWidth, int pixelHeight)
{
int startXTile = sourcePixelX >> 5;
int startYTile = sourcePixelY >> 5;
int endXTile = (sourcePixelX+pixelWidth+31) >> 5;
int endYTile = (sourcePixelY+pixelHeight+31) >> 5;
int x, y;
int tileIndex;
TileSet *tileSet;
CTileSetManager::TileSetTileMapping *tileMap;
int destPixelX = -(sourcePixelX & 0x1F);
int destPixelY = -(sourcePixelY & 0x1F);
if (endYTile > tileHeight)
endYTile = tileHeight;
if (endXTile > tileWidth)
endXTile = tileWidth;
// Draw all tiles in visible range
for (y = startYTile; y < endYTile; y++)
{
for (x = startXTile; x < endXTile; x++)
{
// Load the tile mapping index
tileIndex = tileData[y*tileWidth + x];
// Get the tile mapping
tileMap = &tileSetManager->mapping[tileIndex];
// Paste the tile
tileSet = tileSetManager->tileSetInfo[tileMap->tileSetIndex].tileSet;
if (tileSet)
{
tileSet->PasteTile(destDC, destPixelX+((x-startXTile)*32), destPixelY+((y-startYTile)*32), tileMap->tileIndex);
}
}
}
return S_OK;
}
// Class specific
// **************
CTileGroup::CTileGroup(int tileWidth, int tileHeight, CTileSetManager *tileSetManager) : m_cRef(1)
{
// Initialize variables
this->tileWidth = tileWidth;
this->tileHeight = tileHeight;
this->tileSetManager = tileSetManager;
// Increment reference count of tile set manager object
tileSetManager->AddRef();
// Check for NULL tile set manager object pointer
if (tileSetManager == NULL)
throw L"Error: TileSetManager object pointer is NULL.";
// Allocate space for data
tileData = new int[tileWidth*tileHeight];
// Increment module lock count
g_cLocks++;
}
CTileGroup::CTileGroup(int tileWidth, int tileHeight, TileSetSource *tileSetSource) : m_cRef(1)
{
// Initialize variables
this->tileWidth = tileWidth;
this->tileHeight = tileHeight;
// Allocate space for data
tileData = new int[tileWidth*tileHeight];
tileSetManager = new CTileSetManager(tileSetSource);
// Increment module lock count
g_cLocks++;
}
CTileGroup::~CTileGroup()
{
if (tileData != NULL)
delete [] tileData;
if (tileSetManager != NULL)
tileSetManager->Release();
// Decrement module lock count
g_cLocks--;
}