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Avoid calls to coordinate accessors #122

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mhugo opened this issue Feb 27, 2016 · 0 comments
Open

Avoid calls to coordinate accessors #122

mhugo opened this issue Feb 27, 2016 · 0 comments
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@mhugo
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mhugo commented Feb 27, 2016

On a CGAL::Point_3, requesting coordinates with x(), y(), z() seems to trigger the conversion to exact coordinates. Whereas as long as points are created and only predicates are used, exact coordinates are not needed and computations are way faster.

Direct coordinate access may be avoided in normal.h, plane.h and GeometrySet

@mhugo mhugo added this to the 1.4.0 milestone Feb 27, 2016
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