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fix(pickfire): fix undefined values #416

Merged
merged 1 commit into from
Jul 15, 2024
Merged

fix(pickfire): fix undefined values #416

merged 1 commit into from
Jul 15, 2024

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lslzl3000
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  1. assign values with input event
  2. simplify event.data with {worldPos, screenUv, meshID, worldNormal}

@lslzl3000 lslzl3000 merged commit 5548467 into dev Jul 15, 2024
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@lslzl3000 lslzl3000 deleted the lslzl3000-patch-1 branch July 17, 2024 07:44
@lslzl3000 lslzl3000 mentioned this pull request Jul 21, 2024
lslzl3000 added a commit that referenced this pull request Jul 21, 2024
## [0.8.2](v0.8.1...v0.8.2) (2024-07-21)


### Bug Fixes

* **doc:** fix TextureCube order ([#388](#388)) ([#421](#421)) ([7e4e15d](7e4e15d))
* **MeshRenderer:** replace geometry error ([#415](#415)) ([c79e287](c79e287))
* **PCF:** PCF shadow error ([#371](#371)) ([c47257c](c47257c))
* **pick:** fix undefined values ([#416](#416)) ([5548467](5548467))
* **pick:** fix gui pick events ([#422](#422)) ([367f469](367f469))
* **pick:** fix right click ([#418](#418)) ([b248c45](b248c45))


### BREAKING CHANGES
* **PointerEvent3D:** simplified `event.data` with `{worldPos, screenUv, meshID, worldNormal}`
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