Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat(octree): Use octree to Filter the scene tree #275

Merged
merged 3 commits into from
Aug 9, 2023

Conversation

hellmor
Copy link
Collaborator

@hellmor hellmor commented Jul 31, 2023

Use octree to Filter the scene tree

Use octree to Filter the scene tree
sort transparent nodes.
Merge transparent tree and opaque to one tree.
@X-OldGentleMan X-OldGentleMan merged commit f30a2ae into Orillusion:dev Aug 9, 2023
1 check passed
@lslzl3000 lslzl3000 mentioned this pull request Aug 10, 2023
lslzl3000 added a commit that referenced this pull request Aug 15, 2023
## [0.6.8](v0.6.7...v0.6.8) (2023-08-10)

### Bug Fixes

* **entity:** change number children([#279](#279)) ([f066490](f066490))
* **material:** fix uniformNode not update ([#268](#268)) ([23db052](23db052))
* **hoverContoller:** opt maxDistance ([8cd1498](8cd1498))
* **UniformNode:** Fix error of Uniform data(number) ([#276](#276)) ([09266a6](09266a6))


### Features

* **godRay:** Add feature of GodRay post. ([#277](#277)) ([1aa2a85](1aa2a85))
* **octree:** Use octree to Filter the scene tree ([#275](#275)) ([f30a2ae](f30a2ae))
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants