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Repair Items with Scrap
Icon | Name | Repair Amount | XP Levels Required |
---|---|---|---|
Inferior Scrap | 3 | 3 | |
Inferior Scrap Box | 27 | 3 | |
(Standard) Scrap | 6 | 4 | |
(Standard) Scrap Box | 54 | 4 | |
Superior Scrap | 12 | 5 | |
Superior Scrap Box | 108 | 5 | |
Debris | - | - |
You can use Scrap and Scrap Boxes as repair agents (right slot) in an Anvil. The amount of damage repaired and the XP required is determined by the quality of the Scrap or Scrap Box as indicated in the table above.
The behavior of the repair operation differs in the following way:
- The amount of XP required for the repair operation is flat, meaning it will cost that amount of XP regardless of the amount of damage repaired or the enchantments that are on the item.
- The more Scrap / Scrap Boxes you have in the right slot of the anvil the more damage will be repaired in the operation. The operation will only consume the amount of repair material necessary to repair the item.
- Depending on amount of damage repaired there may be some wasted scrap. For example, if you have an Iron Pick with 16 damage it will take six Inferior scrap to repair since each piece of scrap repairs 3 points of damage.
- The anvil is only damaged once in the operation.
You can also rename an item using Scrap as a repair agent. When done this way the cost of rename is 3 XP Levels and will cost 1 Scrap/Scrap Box. The most cost effective way to rename an item is to use Inferior Scrap as the agent when the item is fully repaired.
The ability to use Scrap/Scrap Boxes as repair agents in an Anvil can be disabled by changing the configuration file:
# Enable/Disable repair of items using scrap in an anvil [default: false] B:"Disable Anvil Repair"=false
The amount scrap and scrap boxes repair can also be tuned:
"repair settings" { # Level cost to use Poor Scrap for repair [range: 0 ~ 64, default: 3] I:"Poor Scrap Level Cost"=3 # Poor Scrap Repair Value [range: 0 ~ 64, default: 3] I:"Poor Scrap Repair Value"=3 # Level cost to rename an item [range: 0 ~ 64, default: 3] I:"Rename Cost"=3 # Multiplier for a Scrap Box [range: 0 ~ 64, default: 9] I:"Scrapbox Multiplier"=9 # Level cost to use Standard Scrap for repair [range: 0 ~ 64, default: 4] I:"Standard Scrap Level Cost"=4 # Standard Scrap Repair Value [range: 0 ~ 64, default: 6] I:"Standard Scrap Repair Value"=6 # Level cost to use Superior Scrap for repair [range: 0 ~ 64, default: 5] I:"Superior Scrap Level Cost"=5 # Superior Scrap Repair Value [range: 0 ~ 64, default: 12] I:"Superior Scrap Repair Value"=12 }
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General
- Installation
- License
- FAQ for Modpack Authors
- Configuration
- Tooltips and Waila HUD
- Supported Mods
- Online Version Checking
- MineTweaker3 Support
Food
Machines/Blocks
- Thermal Recycler
- Scrap Assessor
- Composter
- Vending Machine
- Battery Rack
- Pile of Rubble
- Block of Scrap
- Fertile Land
- Manicured Grass
- Energetic Redstone Ore
Items
- Handful of Worms
- Paper Log
- Paper Log Maker
- Scrap and Scrap Boxes
- Litter Bag
- Core: Decomposition
- Core: Extraction
- Garden Shears
- RTG Energy Cell
- Enchantments
Miscellaneous