Fixing incompatibility between immersive engineering drills and malisisdoors. #378
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
https://pastebin.com/j0XRnDvs
If you look at this pastebin, because immersive engineering drills mine both the bottom and top block (a guess), it causes it to have null drops. This then means that when it is put in the NonNullList, it triggers the validate NonNull, and then crashes the entire server.
I believe this fix should work, but will need testing. This is my first pull request, so if I've done anything wrong, feel free to tell me.