Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature: Color picker with HSL #26

Closed
novhack opened this issue Nov 25, 2019 · 3 comments
Closed

Feature: Color picker with HSL #26

novhack opened this issue Nov 25, 2019 · 3 comments
Labels
enhancement New feature or request

Comments

@novhack
Copy link
Contributor

novhack commented Nov 25, 2019

The color picker that is currently in Godot doesn't have HSL color selection.
I suggest creating a custom color picker that includes this feature.
As a bonus it could maybe bypass #10 but that is not guaranteed.

This is how color picker looks in Pyxel Edit as a reference (the shading part on the right could be an inspiration for the future 😄):
picker

@OverloadedOrama
Copy link
Member

This is an interesting suggestion. I already plan to make a custom color picker since Godot's can be a little... problematic and weird. So I'll keep this in mind. But right now I'm focused more on improving the UI and adding more functionality so Pixelorama becomes more usable. So, unless someone wants to contribute in making a custom color picker, this may take some time to get done and will most likely not happen in the next couple of versions.

@Calinou
Copy link
Contributor

Calinou commented Nov 25, 2019

Doesn't the ColorPicker in Godot 3.2beta already offer this?

@OverloadedOrama
Copy link
Member

Doesn't the ColorPicker in Godot 3.2beta already offer this?

To be honest I haven't worked with 3.2beta at all as of right now. I'm waiting for it to become stable so I can port Pixelorama to 3.2 without problems.

@OverloadedOrama OverloadedOrama added the enhancement New feature or request label Dec 15, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

3 participants