From 0d1c64e5e785b0bd1f02b9c2b349b9d38154dba4 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sat, 22 Aug 2020 23:20:44 +0200 Subject: [PATCH] Use the Dummy audio driver since Pixelorama doesn't play any sounds (#312) This prevents Godot from appearing as an application playing sound while Pixelorama is running. This also decreases CPU usage (especially on macOS due to a known engine bug). --- project.godot | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/project.godot b/project.godot index 387eecf8f4cb..b0fece2ceb46 100644 --- a/project.godot +++ b/project.godot @@ -109,6 +109,10 @@ config/macos_native_icon="res://assets/graphics/icons/icon.icns" config/windows_native_icon="res://assets/graphics/icons/icon.ico" config/Version="v0.8-dev" +[audio] + +driver="Dummy" + [autoload] Global="*res://src/Autoload/Global.gd"