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Although there's a relevant piece of code that handles this. It's never executed if map splitting is not specified. So, command arguments like -i <png> -W 16 -H 8 -B 4 -R -t <4bpp> -m <map> will result in an incorrect map data.
The text was updated successfully, but these errors were encountered:
I am trying to convert an image I tweaked specifically for 16x8 tiles for use with mode 5, and only part of the image is actually converted into tiles, making the final image on my SNES ROM look chopped up and screwed. Here is the image file I used, plus SuperFamiConv's output.
Although there's a relevant piece of code that handles this. It's never executed if map splitting is not specified. So, command arguments like
-i <png> -W 16 -H 8 -B 4 -R -t <4bpp> -m <map>
will result in an incorrect map data.The text was updated successfully, but these errors were encountered: