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README.txt
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README.txt
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Liberated Pixel Cup README
==========================
1 Introduction
---------------
Welcome to the Liberated Pixel Cup style guide and base asset
directory! The Liberated Pixel Cup is a contest for free software and
free culture game authoring sponsored by Creative Commons, the Free
Software Foundation, Mozilla, and OpenGameArt. To learn more about
Liberated Pixel Cup, please visit the [Liberated Pixel Cup website].
This repository contains both documentation (particularly, defining
the style) and base assets for the Liberated Pixel Cup. As a bonus
and demonstration, it also includes a simple "walkaround demo game" in
the documentation.
[Liberated Pixel Cup website]: http://lpc.opengameart.org/
2 Building the documentation
-----------------------------
Building the documentation is simple. Make sure you have [Sphinx]
installed on your system. On Debianoid GNU/Linux systems, you can
install it like:
$ sudo apt-get install python-sphinx
You can then compile the documentation using make:
$ make
This should build everything into the build/ directory. You can now
open this like so:
$ firefox build/index.html
[Sphinx]: http://sphinx.pocoo.org/
3 Sprites/tiles/assets
-----------------------
You can find the base assets in the ~sprites/~ folder in this directory.
4 Copying and license
----------------------
See the file COPYING in this directory. But in sum, all code is [GPLv3]
or later, all documentation (including this file) and image/sprite
assets are dual licensed under GPLv3 or later and [CC BY-SA 3.0].
[GPLv3]: http://www.gnu.org/licenses/gpl-3.0.html
[CC BY-SA 3.0]: http://creativecommons.org/licenses/by-sa/3.0/