Skip to content

olcPixelGameEngine v2.21

Compare
Choose a tag to compare
@Moros1138 Moros1138 released this 26 Nov 18:36
· 51 commits to master since this release
99b0c51
  • Emscripten Overhaul - Thanks Moros!
  • Added DrawPolygonDecal() tint overload, can now tint a polygon accounting for vertex colours
  • Added Multiplicative Pixel overload
  • Added v2d_generic clamp()
  • Added v2d_generic lerp()
  • Added GetDroppedFiles() - returns files dropped onto engine window for that frame (MSW only)
  • Added GetDroppedFilesPoint() - returns location of dropped files (MSW only)
  • Added Exposed OpenGL33 Loader interface so the typedefs can be shared with PGEX & user
  • Added Fix OGL33 DecalStructure types - wow, how did that one get missed?? lol
  • Added FillTexturedTriangle() - Software rasterizes a textured, coloured, triangle
  • Added FillTexturedPolygon() - Hijacks DecalStructure for configuration
  • Added olc::vf2d arguments for Sprite::Sample() functions